This website requires JavaScript.
Explore
Help
Sign In
encounter
/
dawn-cmake
mirror of
https://github.com/encounter/dawn-cmake.git
Watch
1
Star
0
Fork
You've already forked dawn-cmake
0
Code
Issues
Packages
Projects
Releases
Wiki
Activity
b1d5bc8418
dawn-cmake
/
test
/
tint
/
shader_io
/
invariant.wgsl.expected.wgsl
5 lines
94 B
WebGPU Shading Language
Raw
Normal View
History
Unescape
Escape
wgsl: Replace [[decoration]] with @decoration Deprecate the old syntax. Migrate everything to the new syntax. Bug: tint:1382 Change-Id: Ide12b2e927b17dc93b9714c7049090864cc568d3 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77260 Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: David Neto <dneto@google.com> Commit-Queue: David Neto <dneto@google.com>
2022-01-19 22:46:57 +00:00
@
stage
(
vertex
)
fn
main
(
)
->
@
builtin
(
position
)
@
invariant
vec4
<
f32
>
{
wgsl: Implement invariant attribute Make sure the other backends ICE on unrecognized attributes. Add E2E tests, currently skipped for the other backends. Bug: tint:772 Change-Id: I4e68d111ff79b19ebb6c574058a91debcb746011 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57642 Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
2021-07-12 12:28:52 +00:00
return
vec4
<
f32
>
(
)
;
}