69 lines
2.3 KiB
HLSL
69 lines
2.3 KiB
HLSL
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ByteAddressBuffer b0 : register(t0, space0);
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ByteAddressBuffer b1 : register(t0, space1);
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ByteAddressBuffer b2 : register(t0, space2);
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ByteAddressBuffer b3 : register(t0, space3);
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ByteAddressBuffer b4 : register(t0, space4);
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ByteAddressBuffer b5 : register(t0, space5);
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ByteAddressBuffer b6 : register(t0, space6);
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ByteAddressBuffer b7 : register(t0, space7);
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cbuffer cbuffer_b8 : register(b1, space9) {
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uint4 b8[1];
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};
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cbuffer cbuffer_b9 : register(b1, space8) {
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uint4 b9[1];
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};
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cbuffer cbuffer_b10 : register(b1, space10) {
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uint4 b10[1];
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};
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cbuffer cbuffer_b11 : register(b1, space11) {
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uint4 b11[1];
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};
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cbuffer cbuffer_b12 : register(b1, space12) {
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uint4 b12[1];
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};
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cbuffer cbuffer_b13 : register(b1, space13) {
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uint4 b13[1];
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};
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cbuffer cbuffer_b14 : register(b1, space14) {
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uint4 b14[1];
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};
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cbuffer cbuffer_b15 : register(b1, space15) {
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uint4 b15[1];
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};
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Texture2D<float4> t0 : register(t1, space0);
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Texture2D<float4> t1 : register(t1, space1);
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Texture2D<float4> t2 : register(t1, space2);
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Texture2D<float4> t3 : register(t1, space3);
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Texture2D<float4> t4 : register(t1, space4);
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Texture2D<float4> t5 : register(t1, space5);
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Texture2D<float4> t6 : register(t1, space6);
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Texture2D<float4> t7 : register(t1, space7);
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Texture2D t8 : register(t200, space8);
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Texture2D t9 : register(t200, space9);
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Texture2D t10 : register(t200, space10);
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Texture2D t11 : register(t200, space11);
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Texture2D t12 : register(t200, space12);
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Texture2D t13 : register(t200, space13);
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Texture2D t14 : register(t200, space14);
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Texture2D t15 : register(t200, space15);
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SamplerState s0 : register(s200, space0);
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SamplerState s1 : register(s200, space1);
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SamplerState s2 : register(s200, space2);
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SamplerState s3 : register(s200, space3);
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SamplerState s4 : register(s200, space4);
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SamplerState s5 : register(s200, space5);
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SamplerState s6 : register(s200, space6);
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SamplerState s7 : register(s200, space7);
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SamplerComparisonState s8 : register(s300, space8);
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SamplerComparisonState s9 : register(s300, space9);
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SamplerComparisonState s10 : register(s300, space10);
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SamplerComparisonState s11 : register(s300, space11);
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SamplerComparisonState s12 : register(s300, space12);
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SamplerComparisonState s13 : register(s300, space13);
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SamplerComparisonState s14 : register(s300, space14);
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SamplerComparisonState s15 : register(s300, space15);
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void main() {
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return;
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}
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