2 lines
83 B
WebGPU Shading Language
2 lines
83 B
WebGPU Shading Language
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let m = mat4x3<f32>(0.0, 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0, 11.0);
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