dawn-cmake/src/backend/SwapChain.cpp

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// Copyright 2017 The NXT Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "backend/SwapChain.h"
#include "backend/Device.h"
#include "backend/Texture.h"
namespace backend {
// SwapChain
SwapChainBase::SwapChainBase(SwapChainBuilder* builder)
: device(builder->device), implementation(builder->implementation) {
}
SwapChainBase::~SwapChainBase() {
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const auto& im = GetImplementation();
im.Destroy(im.userData);
}
DeviceBase* SwapChainBase::GetDevice() {
return device;
}
void SwapChainBase::Configure(nxt::TextureFormat format, nxt::TextureUsageBit allowedUsage, uint32_t width, uint32_t height) {
if (width == 0 || height == 0) {
device->HandleError("Swap chain cannot be configured to zero size");
return;
}
allowedUsage |= nxt::TextureUsageBit::Present;
this->format = format;
this->allowedUsage = allowedUsage;
this->width = width;
this->height = height;
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implementation.Configure(implementation.userData,
static_cast<nxtTextureFormat>(format), static_cast<nxtTextureUsageBit>(allowedUsage), width, height);
}
TextureBase* SwapChainBase::GetNextTexture() {
if (width == 0) {
// If width is 0, it implies swap chain has never been configured
device->HandleError("Swap chain needs to be configured before GetNextTexture");
return nullptr;
}
auto* builder = device->CreateTextureBuilder();
builder->SetDimension(nxt::TextureDimension::e2D);
builder->SetExtent(width, height, 1);
builder->SetFormat(format);
builder->SetMipLevels(1);
builder->SetAllowedUsage(allowedUsage);
auto* texture = GetNextTextureImpl(builder);
lastNextTexture = texture;
return texture;
}
void SwapChainBase::Present(TextureBase* texture) {
if (texture != lastNextTexture) {
device->HandleError("Tried to present something other than the last NextTexture");
return;
}
if (texture->GetUsage() != nxt::TextureUsageBit::Present) {
device->HandleError("Texture has not been transitioned to the Present usage");
return;
}
implementation.Present(implementation.userData);
}
const nxtSwapChainImplementation& SwapChainBase::GetImplementation() {
return implementation;
}
// SwapChain Builder
SwapChainBuilder::SwapChainBuilder(DeviceBase* device)
: Builder(device) {
}
SwapChainBase* SwapChainBuilder::GetResultImpl() {
if (!implementation.Init) {
HandleError("Implementation not set");
return nullptr;
}
return device->CreateSwapChain(this);
}
void SwapChainBuilder::SetImplementation(uint64_t implementation) {
if (!implementation) {
HandleError("Implementation pointer is invalid");
return;
}
nxtSwapChainImplementation& impl = *reinterpret_cast<nxtSwapChainImplementation*>(implementation);
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if (!impl.Init || !impl.Destroy || !impl.Configure ||
!impl.GetNextTexture || !impl.Present) {
HandleError("Implementation is incomplete");
return;
}
this->implementation = impl;
}
}