2022-01-19 22:46:57 +00:00
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@group(0) @binding(0) var Src : texture_2d<u32>;
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2021-06-10 18:49:14 +00:00
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2022-01-19 22:46:57 +00:00
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@group(0) @binding(1) var Dst : texture_storage_2d<r32uint, write>;
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2021-06-10 18:49:14 +00:00
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2021-06-17 09:10:04 +00:00
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fn main_1() {
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2021-06-10 18:49:14 +00:00
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var srcValue : vec4<u32>;
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2021-10-14 10:10:45 +00:00
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let x_18 : vec4<u32> = textureLoad(Src, vec2<i32>(0, 0), 0);
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2021-06-10 18:49:14 +00:00
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srcValue = x_18;
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2021-11-04 19:55:57 +00:00
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let x_22 : u32 = srcValue.x;
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srcValue.x = (x_22 + bitcast<u32>(1));
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2021-06-10 18:49:14 +00:00
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let x_27 : vec4<u32> = srcValue;
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textureStore(Dst, vec2<i32>(0, 0), x_27);
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return;
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}
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2021-06-17 09:10:04 +00:00
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2022-01-19 22:46:57 +00:00
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@stage(compute) @workgroup_size(1, 1, 1)
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2021-06-17 09:10:04 +00:00
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fn main() {
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main_1();
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}
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