dawn-cmake/test/tint/builtins/gen/literal/textureSample/4dd1bf.wgsl.expected.glsl

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SKIP: FAILED
#version 310 es
precision mediump float;
uniform highp samplerCubeArray arg_0_arg_1;
void textureSample_4dd1bf() {
vec4 res = texture(arg_0_arg_1, vec4(0.0f, 0.0f, 0.0f, float(1)));
}
void fragment_main() {
textureSample_4dd1bf();
}
void main() {
fragment_main();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'samplerCubeArray' : Reserved word.
ERROR: 0:4: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.