dawn-cmake/test/tint/builtins/gen/literal/textureSampleBias/9dbb51.wgsl.expected.glsl

18 lines
308 B
Plaintext
Raw Normal View History

#version 310 es
precision mediump float;
uniform highp sampler2DArray arg_0_arg_1;
void textureSampleBias_9dbb51() {
vec4 res = textureOffset(arg_0_arg_1, vec3(vec2(1.0f), float(1)), ivec2(1), 1.0f);
}
void fragment_main() {
textureSampleBias_9dbb51();
}
void main() {
fragment_main();
return;
}