dawn-cmake/test/tint/shader_io/fragment_output_locations_f...

32 lines
433 B
WebGPU Shading Language
Raw Normal View History

enable f16;
@fragment
fn main0() -> @location(0) i32 {
return 1;
}
@fragment
fn main1() -> @location(1) u32 {
return 1u;
}
@fragment
fn main2() -> @location(2) f32 {
return 1.0;
}
@fragment
fn main3() -> @location(3) vec4<f32> {
return vec4<f32>(1.0, 2.0, 3.0, 4.0);
}
@fragment
fn main4() -> @location(4) f16 {
return 2.25h;
}
@fragment
fn main5() -> @location(5) vec3<f16> {
return vec3<f16>(3.0h, 5.0h, 8.0h);
}