2022-02-04 12:51:25 +00:00
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// Copyright 2019 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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2022-04-11 18:30:50 +00:00
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#ifndef INCLUDE_DAWN_WIRE_WIRESERVER_H_
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#define INCLUDE_DAWN_WIRE_WIRESERVER_H_
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2022-02-04 12:51:25 +00:00
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#include <memory>
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#include "dawn/wire/Wire.h"
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struct DawnProcTable;
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namespace dawn::wire {
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2022-05-01 14:40:55 +00:00
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namespace server {
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class Server;
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class MemoryTransferService;
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} // namespace server
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struct DAWN_WIRE_EXPORT WireServerDescriptor {
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const DawnProcTable* procs;
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CommandSerializer* serializer;
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server::MemoryTransferService* memoryTransferService = nullptr;
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};
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class DAWN_WIRE_EXPORT WireServer : public CommandHandler {
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public:
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explicit WireServer(const WireServerDescriptor& descriptor);
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~WireServer() override;
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2022-05-12 13:17:47 +00:00
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const volatile char* HandleCommands(const volatile char* commands, size_t size) override;
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2022-05-01 14:40:55 +00:00
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bool InjectTexture(WGPUTexture texture,
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uint32_t id,
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uint32_t generation,
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uint32_t deviceId,
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uint32_t deviceGeneration);
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bool InjectSwapChain(WGPUSwapChain swapchain,
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uint32_t id,
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uint32_t generation,
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uint32_t deviceId,
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uint32_t deviceGeneration);
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bool InjectDevice(WGPUDevice device, uint32_t id, uint32_t generation);
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bool InjectInstance(WGPUInstance instance, uint32_t id, uint32_t generation);
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// Look up a device by (id, generation) pair. Returns nullptr if the generation
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// has expired or the id is not found.
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// The Wire does not have destroy hooks to allow an embedder to observe when an object
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// has been destroyed, but in Chrome, we need to know the list of live devices so we
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// can call device.Tick() on all of them periodically to ensure progress on asynchronous
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// work is made. Getting this list can be done by tracking the (id, generation) of
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// previously injected devices, and observing if GetDevice(id, generation) returns non-null.
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WGPUDevice GetDevice(uint32_t id, uint32_t generation);
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2022-05-12 00:09:26 +00:00
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// Check if a device handle is known by the wire.
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// In Chrome, we need to know the list of live devices so we can call device.Tick() on all of
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// them periodically to ensure progress on asynchronous work is made.
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bool IsDeviceKnown(WGPUDevice device) const;
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2022-05-01 14:40:55 +00:00
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private:
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std::unique_ptr<server::Server> mImpl;
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};
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namespace server {
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class DAWN_WIRE_EXPORT MemoryTransferService {
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public:
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MemoryTransferService();
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virtual ~MemoryTransferService();
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class ReadHandle;
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class WriteHandle;
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// Deserialize data to create Read/Write handles. These handles are for the client
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// to Read/Write data.
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virtual bool DeserializeReadHandle(const void* deserializePointer,
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size_t deserializeSize,
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ReadHandle** readHandle) = 0;
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virtual bool DeserializeWriteHandle(const void* deserializePointer,
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size_t deserializeSize,
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WriteHandle** writeHandle) = 0;
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class DAWN_WIRE_EXPORT ReadHandle {
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public:
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ReadHandle();
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virtual ~ReadHandle();
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// Return the size of the command serialized if
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// SerializeDataUpdate is called with the same offset/size args
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virtual size_t SizeOfSerializeDataUpdate(size_t offset, size_t size) = 0;
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// Gets called when a MapReadCallback resolves.
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// Serialize the data update for the range (offset, offset + size) into
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// |serializePointer| to the client There could be nothing to be serialized (if
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// using shared memory)
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virtual void SerializeDataUpdate(const void* data,
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size_t offset,
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size_t size,
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void* serializePointer) = 0;
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private:
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ReadHandle(const ReadHandle&) = delete;
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ReadHandle& operator=(const ReadHandle&) = delete;
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2022-02-04 12:51:25 +00:00
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};
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2022-05-01 14:40:55 +00:00
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class DAWN_WIRE_EXPORT WriteHandle {
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public:
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WriteHandle();
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virtual ~WriteHandle();
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// Set the target for writes from the client. DeserializeFlush should copy data
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// into the target.
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void SetTarget(void* data);
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// Set Staging data length for OOB check
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void SetDataLength(size_t dataLength);
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// This function takes in the serialized result of
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// client::MemoryTransferService::WriteHandle::SerializeDataUpdate.
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// Needs to check potential offset/size OOB and overflow
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virtual bool DeserializeDataUpdate(const void* deserializePointer,
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size_t deserializeSize,
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size_t offset,
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size_t size) = 0;
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protected:
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void* mTargetData = nullptr;
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size_t mDataLength = 0;
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2022-02-04 12:51:25 +00:00
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private:
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WriteHandle(const WriteHandle&) = delete;
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WriteHandle& operator=(const WriteHandle&) = delete;
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2022-02-04 12:51:25 +00:00
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};
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2022-05-01 14:40:55 +00:00
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private:
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MemoryTransferService(const MemoryTransferService&) = delete;
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MemoryTransferService& operator=(const MemoryTransferService&) = delete;
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};
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} // namespace server
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2022-02-04 12:51:25 +00:00
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} // namespace dawn::wire
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2022-04-11 18:30:50 +00:00
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#endif // INCLUDE_DAWN_WIRE_WIRESERVER_H_
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