#version 310 es
precision mediump float;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
void main() {
unused_entry_point();
struct S {
float a[4];
};
void f() {
S v = S(float[4](0.0f, 0.0f, 0.0f, 0.0f));