dawn-cmake/test/tint/expressions/zero_init/mat3x3/f32.wgsl.expected.glsl

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#version 310 es
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
void f() {
mat3 v = mat3(vec3(0.0f), vec3(0.0f), vec3(0.0f));
}