2021-01-12 18:13:28 +00:00
|
|
|
// Copyright 2020 The Tint Authors.
|
|
|
|
//
|
|
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
|
|
// you may not use this file except in compliance with the License.
|
|
|
|
// You may obtain a copy of the License at
|
|
|
|
//
|
|
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
//
|
|
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
|
|
// See the License for the specific language governing permissions and
|
|
|
|
// limitations under the License.
|
2020-03-02 20:47:43 +00:00
|
|
|
|
2021-04-08 14:39:47 +00:00
|
|
|
fn bar() {
|
2020-07-21 15:13:36 +00:00
|
|
|
}
|
|
|
|
|
2022-06-07 13:55:34 +00:00
|
|
|
@fragment
|
2022-01-19 22:46:57 +00:00
|
|
|
fn main() -> @location(0) vec4<f32> {
|
2020-06-22 20:44:27 +00:00
|
|
|
var a : vec2<f32> = vec2<f32>();
|
2020-07-21 15:13:36 +00:00
|
|
|
bar();
|
2021-04-06 18:08:47 +00:00
|
|
|
return vec4<f32>(0.4, 0.4, 0.8, 1.0);
|
2020-03-02 20:47:43 +00:00
|
|
|
}
|