2022-01-19 22:46:57 +00:00
|
|
|
@group(1) @binding(0) var arg_0 : texture_depth_multisampled_2d;
|
2021-07-26 22:19:48 +00:00
|
|
|
|
2022-01-05 20:24:22 +00:00
|
|
|
var<private> tint_symbol_1 : vec4<f32> = vec4<f32>();
|
2021-07-26 22:19:48 +00:00
|
|
|
|
|
|
|
fn textureLoad_6273b1() {
|
|
|
|
var res : f32 = 0.0;
|
2022-01-05 20:24:22 +00:00
|
|
|
let x_17 : vec4<f32> = vec4<f32>(textureLoad(arg_0, vec2<i32>(), 1), 0.0, 0.0, 0.0);
|
2021-07-26 22:19:48 +00:00
|
|
|
res = x_17.x;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
fn tint_symbol_2(tint_symbol : vec4<f32>) {
|
|
|
|
tint_symbol_1 = tint_symbol;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
fn vertex_main_1() {
|
|
|
|
textureLoad_6273b1();
|
2022-01-05 20:24:22 +00:00
|
|
|
tint_symbol_2(vec4<f32>());
|
2021-07-26 22:19:48 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct vertex_main_out {
|
2022-01-19 22:46:57 +00:00
|
|
|
@builtin(position)
|
2022-03-28 14:31:22 +00:00
|
|
|
tint_symbol_1_1 : vec4<f32>,
|
2022-01-19 18:11:17 +00:00
|
|
|
}
|
2021-07-26 22:19:48 +00:00
|
|
|
|
2022-01-19 22:46:57 +00:00
|
|
|
@stage(vertex)
|
2021-07-26 22:19:48 +00:00
|
|
|
fn vertex_main() -> vertex_main_out {
|
|
|
|
vertex_main_1();
|
|
|
|
return vertex_main_out(tint_symbol_1);
|
|
|
|
}
|
|
|
|
|
|
|
|
fn fragment_main_1() {
|
|
|
|
textureLoad_6273b1();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2022-01-19 22:46:57 +00:00
|
|
|
@stage(fragment)
|
2021-07-26 22:19:48 +00:00
|
|
|
fn fragment_main() {
|
|
|
|
fragment_main_1();
|
|
|
|
}
|
|
|
|
|
|
|
|
fn compute_main_1() {
|
|
|
|
textureLoad_6273b1();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2022-01-19 22:46:57 +00:00
|
|
|
@stage(compute) @workgroup_size(1, 1, 1)
|
2021-07-26 22:19:48 +00:00
|
|
|
fn compute_main() {
|
|
|
|
compute_main_1();
|
|
|
|
}
|