dawn-cmake/test/tint/builtins/gen/literal/distance/9646ea.wgsl.expected.wgsl

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fn distance_9646ea() {
var res : f32 = distance(vec4<f32>(), vec4<f32>());
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
distance_9646ea();
return vec4<f32>();
}
@fragment
fn fragment_main() {
distance_9646ea();
}
@compute @workgroup_size(1)
fn compute_main() {
distance_9646ea();
}