145 lines
3.0 KiB
WebGPU Shading Language
145 lines
3.0 KiB
WebGPU Shading Language
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[[block]]
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struct S {
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v: vec3<f32>;
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};
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[[group(0), binding(0)]] var<uniform> U : S;
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fn f() {
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var v = U.v;
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var x = U.v.x;
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var y = U.v.y;
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var z = U.v.z;
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var xx = U.v.xx;
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var xy = U.v.xy;
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var xz = U.v.xz;
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var yx = U.v.yx;
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var yy = U.v.yy;
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var yz = U.v.yz;
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var zx = U.v.zx;
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var zy = U.v.zy;
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var zz = U.v.zz;
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var xxx = U.v.xxx;
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var xxy = U.v.xxy;
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var xxz = U.v.xxz;
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var xyx = U.v.xyx;
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var xyy = U.v.xyy;
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var xyz = U.v.xyz;
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var xzx = U.v.xzx;
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var xzy = U.v.xzy;
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var xzz = U.v.xzz;
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var yxx = U.v.yxx;
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var yxy = U.v.yxy;
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var yxz = U.v.yxz;
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var yyx = U.v.yyx;
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var yyy = U.v.yyy;
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var yyz = U.v.yyz;
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var yzx = U.v.yzx;
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var yzy = U.v.yzy;
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var yzz = U.v.yzz;
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var zxx = U.v.zxx;
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var zxy = U.v.zxy;
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var zxz = U.v.zxz;
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var zyx = U.v.zyx;
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var zyy = U.v.zyy;
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var zyz = U.v.zyz;
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var zzx = U.v.zzx;
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var zzy = U.v.zzy;
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var zzz = U.v.zzz;
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var xxxx = U.v.xxxx;
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var xxxy = U.v.xxxy;
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var xxxz = U.v.xxxz;
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var xxyx = U.v.xxyx;
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var xxyy = U.v.xxyy;
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var xxyz = U.v.xxyz;
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var xxzx = U.v.xxzx;
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var xxzy = U.v.xxzy;
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var xxzz = U.v.xxzz;
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var xyxx = U.v.xyxx;
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var xyxy = U.v.xyxy;
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var xyxz = U.v.xyxz;
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var xyyx = U.v.xyyx;
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var xyyy = U.v.xyyy;
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var xyyz = U.v.xyyz;
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var xyzx = U.v.xyzx;
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var xyzy = U.v.xyzy;
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var xyzz = U.v.xyzz;
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var xzxx = U.v.xzxx;
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var xzxy = U.v.xzxy;
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var xzxz = U.v.xzxz;
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var xzyx = U.v.xzyx;
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var xzyy = U.v.xzyy;
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var xzyz = U.v.xzyz;
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var xzzx = U.v.xzzx;
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var xzzy = U.v.xzzy;
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var xzzz = U.v.xzzz;
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var yxxx = U.v.yxxx;
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var yxxy = U.v.yxxy;
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var yxxz = U.v.yxxz;
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var yxyx = U.v.yxyx;
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var yxyy = U.v.yxyy;
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var yxyz = U.v.yxyz;
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var yxzx = U.v.yxzx;
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var yxzy = U.v.yxzy;
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var yxzz = U.v.yxzz;
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var yyxx = U.v.yyxx;
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var yyxy = U.v.yyxy;
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var yyxz = U.v.yyxz;
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var yyyx = U.v.yyyx;
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var yyyy = U.v.yyyy;
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var yyyz = U.v.yyyz;
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var yyzx = U.v.yyzx;
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var yyzy = U.v.yyzy;
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var yyzz = U.v.yyzz;
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var yzxx = U.v.yzxx;
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var yzxy = U.v.yzxy;
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var yzxz = U.v.yzxz;
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var yzyx = U.v.yzyx;
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var yzyy = U.v.yzyy;
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var yzyz = U.v.yzyz;
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var yzzx = U.v.yzzx;
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var yzzy = U.v.yzzy;
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var yzzz = U.v.yzzz;
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var zxxx = U.v.zxxx;
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var zxxy = U.v.zxxy;
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var zxxz = U.v.zxxz;
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var zxyx = U.v.zxyx;
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var zxyy = U.v.zxyy;
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var zxyz = U.v.zxyz;
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var zxzx = U.v.zxzx;
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var zxzy = U.v.zxzy;
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var zxzz = U.v.zxzz;
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var zyxx = U.v.zyxx;
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var zyxy = U.v.zyxy;
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var zyxz = U.v.zyxz;
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var zyyx = U.v.zyyx;
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var zyyy = U.v.zyyy;
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var zyyz = U.v.zyyz;
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var zyzx = U.v.zyzx;
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var zyzy = U.v.zyzy;
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var zyzz = U.v.zyzz;
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var zzxx = U.v.zzxx;
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var zzxy = U.v.zzxy;
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var zzxz = U.v.zzxz;
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var zzyx = U.v.zzyx;
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var zzyy = U.v.zzyy;
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var zzyz = U.v.zzyz;
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var zzzx = U.v.zzzx;
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var zzzy = U.v.zzzy;
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var zzzz = U.v.zzzz;
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}
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