9 lines
143 B
WebGPU Shading Language
9 lines
143 B
WebGPU Shading Language
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fn fwidthFine_523fdc() {
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var res : vec3<f32> = fwidthFine(vec3<f32>());
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}
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[[stage(fragment)]]
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fn fragment_main() {
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fwidthFine_523fdc();
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}
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