dawn-cmake/test/ptr_ref/store/local/i32.wgsl.expected.glsl

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#version 310 es
precision mediump float;
void tint_symbol() {
int i = 123;
i = 123;
i = ((100 + 20) + 3);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}