8 lines
136 B
WebGPU Shading Language
8 lines
136 B
WebGPU Shading Language
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[[stage(compute)]]
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fn main() {
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var v : vec3<f32> = vec3<f32>(0.0, 0.0, 0.0);
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v = vec3<f32>(1.0, 2.0, 3.0);
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v.y = 5.0;
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return;
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}
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