21 lines
269 B
HLSL
21 lines
269 B
HLSL
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void dot_ba4246() {
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float res = dot(float3(0.0f, 0.0f, 0.0f), float3(0.0f, 0.0f, 0.0f));
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}
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void vertex_main() {
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dot_ba4246();
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return;
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}
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void fragment_main() {
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dot_ba4246();
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return;
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}
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[numthreads(1, 1, 1)]
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void compute_main() {
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dot_ba4246();
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return;
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}
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