19 lines
262 B
WebGPU Shading Language
19 lines
262 B
WebGPU Shading Language
|
fn isNormal_c286b7() {
|
||
|
var res : vec3<bool> = isNormal(vec3<f32>());
|
||
|
}
|
||
|
|
||
|
[[stage(vertex)]]
|
||
|
fn vertex_main() {
|
||
|
isNormal_c286b7();
|
||
|
}
|
||
|
|
||
|
[[stage(fragment)]]
|
||
|
fn fragment_main() {
|
||
|
isNormal_c286b7();
|
||
|
}
|
||
|
|
||
|
[[stage(compute)]]
|
||
|
fn compute_main() {
|
||
|
isNormal_c286b7();
|
||
|
}
|