2021-06-03 11:26:17 +00:00
|
|
|
SKIP: FAILED
|
|
|
|
|
|
|
|
|
|
|
|
fn isNormal_c286b7() {
|
|
|
|
var res : vec3<bool> = isNormal(vec3<f32>());
|
|
|
|
}
|
|
|
|
|
2021-06-16 09:19:36 +00:00
|
|
|
struct tint_symbol {
|
|
|
|
[[builtin(position)]]
|
|
|
|
value : vec4<f32>;
|
|
|
|
};
|
|
|
|
|
2021-06-03 11:26:17 +00:00
|
|
|
[[stage(vertex)]]
|
2021-06-16 09:19:36 +00:00
|
|
|
fn vertex_main() -> tint_symbol {
|
2021-06-03 11:26:17 +00:00
|
|
|
isNormal_c286b7();
|
2021-06-16 09:19:36 +00:00
|
|
|
let tint_symbol_1 : tint_symbol = tint_symbol(vec4<f32>());
|
|
|
|
return tint_symbol_1;
|
2021-06-03 11:26:17 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
[[stage(fragment)]]
|
|
|
|
fn fragment_main() {
|
|
|
|
isNormal_c286b7();
|
|
|
|
}
|
|
|
|
|
|
|
|
[[stage(compute)]]
|
|
|
|
fn compute_main() {
|
|
|
|
isNormal_c286b7();
|
|
|
|
}
|
|
|
|
|
|
|
|
Failed to generate: error: is_normal not supported in HLSL backend yet
|