2021-06-03 11:26:17 +00:00
|
|
|
#include <metal_stdlib>
|
|
|
|
|
|
|
|
using namespace metal;
|
2021-06-11 12:46:26 +00:00
|
|
|
struct tint_symbol {
|
|
|
|
float4 value [[position]];
|
|
|
|
};
|
|
|
|
|
|
|
|
void textureDimensions_f70326(texturecube_array<int, access::sample> tint_symbol_2) {
|
|
|
|
int3 res = int3(tint_symbol_2.get_width(), tint_symbol_2.get_height(), tint_symbol_2.get_height());
|
2021-06-03 11:26:17 +00:00
|
|
|
}
|
|
|
|
|
2021-06-11 12:46:26 +00:00
|
|
|
vertex tint_symbol vertex_main(texturecube_array<int, access::sample> tint_symbol_3 [[texture(0)]]) {
|
|
|
|
textureDimensions_f70326(tint_symbol_3);
|
|
|
|
tint_symbol const tint_symbol_1 = {.value=float4()};
|
|
|
|
return tint_symbol_1;
|
2021-06-03 11:26:17 +00:00
|
|
|
}
|
|
|
|
|
2021-06-11 12:46:26 +00:00
|
|
|
fragment void fragment_main(texturecube_array<int, access::sample> tint_symbol_4 [[texture(0)]]) {
|
|
|
|
textureDimensions_f70326(tint_symbol_4);
|
2021-06-03 11:26:17 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2021-06-11 12:46:26 +00:00
|
|
|
kernel void compute_main(texturecube_array<int, access::sample> tint_symbol_5 [[texture(0)]]) {
|
|
|
|
textureDimensions_f70326(tint_symbol_5);
|
2021-06-03 11:26:17 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|