7 lines
189 B
WebGPU Shading Language
7 lines
189 B
WebGPU Shading Language
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[[stage(compute)]]
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fn main() {
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let m : mat3x3<f32> = mat3x3<f32>(vec3<f32>(1., 2., 3.), vec3<f32>(4., 5., 6.), vec3<f32>(7., 8., 9.));
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let v : vec3<f32> = m[1];
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let f : f32 = v[1];
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}
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