8 lines
175 B
WebGPU Shading Language
8 lines
175 B
WebGPU Shading Language
|
[[stage(compute)]]
|
||
|
fn main() {
|
||
|
let v : vec3<f32> = vec3<f32>(1., 2., 3.);
|
||
|
let scalar : f32 = v.y;
|
||
|
let swizzle2 : vec2<f32> = v.xz;
|
||
|
let swizzle3 : vec3<f32> = v.xzy;
|
||
|
}
|