11 lines
168 B
WebGPU Shading Language
11 lines
168 B
WebGPU Shading Language
|
var<workgroup> arg_1 : vec3<f32>;
|
||
|
|
||
|
fn modf_bb9088() {
|
||
|
var res : vec3<f32> = modf(vec3<f32>(), &(arg_1));
|
||
|
}
|
||
|
|
||
|
[[stage(compute)]]
|
||
|
fn compute_main() {
|
||
|
modf_bb9088();
|
||
|
}
|