2021-07-23 13:10:12 +00:00
|
|
|
#include <metal_stdlib>
|
|
|
|
|
|
|
|
using namespace metal;
|
|
|
|
struct tint_padded_array_element {
|
|
|
|
/* 0x0000 */ int el;
|
|
|
|
/* 0x0004 */ int8_t tint_pad[12];
|
|
|
|
};
|
|
|
|
struct tint_array_wrapper {
|
|
|
|
/* 0x0000 */ tint_padded_array_element arr[2];
|
|
|
|
};
|
|
|
|
struct buf0 {
|
|
|
|
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values;
|
|
|
|
};
|
|
|
|
struct main_out {
|
|
|
|
float4 x_GLF_color_1;
|
|
|
|
};
|
|
|
|
struct tint_symbol_1 {
|
|
|
|
float4 x_GLF_color_1 [[color(0)]];
|
|
|
|
};
|
|
|
|
|
|
|
|
void main_1(constant buf0& x_5, thread float4* const tint_symbol_4) {
|
|
|
|
int x_23 = 0;
|
|
|
|
int x_27 = 0;
|
|
|
|
int x_37 = 0;
|
|
|
|
int x_23_phi = 0;
|
|
|
|
int x_45_phi = 0;
|
|
|
|
x_23_phi = 0;
|
|
|
|
while (true) {
|
|
|
|
int x_24 = 0;
|
|
|
|
x_23 = x_23_phi;
|
|
|
|
x_27 = x_5.x_GLF_uniform_int_values.arr[1].el;
|
2021-07-30 08:22:58 +00:00
|
|
|
if ((x_23 < (100 - as_type<int>(x_27)))) {
|
2021-07-23 13:10:12 +00:00
|
|
|
} else {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
{
|
2021-07-30 08:22:58 +00:00
|
|
|
x_24 = as_type<int>((x_23 + as_type<int>(1)));
|
2021-07-23 13:10:12 +00:00
|
|
|
x_23_phi = x_24;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
int x_37_phi = 0;
|
|
|
|
int x_40_phi = 0;
|
|
|
|
int const x_32 = x_5.x_GLF_uniform_int_values.arr[0].el;
|
|
|
|
x_45_phi = 1;
|
|
|
|
if ((x_32 == 0)) {
|
|
|
|
x_37_phi = 1;
|
|
|
|
x_40_phi = x_23;
|
|
|
|
while (true) {
|
|
|
|
int x_41 = 0;
|
|
|
|
int x_38 = 0;
|
|
|
|
x_37 = x_37_phi;
|
|
|
|
int const x_40 = x_40_phi;
|
|
|
|
if ((x_40 < 100)) {
|
|
|
|
} else {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
{
|
2021-07-30 08:22:58 +00:00
|
|
|
x_41 = (x_40 + 1);
|
|
|
|
x_38 = as_type<int>((x_37 * as_type<int>((1 - as_type<int>(x_37)))));
|
2021-07-23 13:10:12 +00:00
|
|
|
x_37_phi = x_38;
|
|
|
|
x_40_phi = x_41;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
x_45_phi = x_37;
|
|
|
|
}
|
|
|
|
int const x_45 = x_45_phi;
|
|
|
|
if ((x_45 == x_32)) {
|
|
|
|
float const x_50 = float(x_27);
|
|
|
|
float const x_51 = float(x_32);
|
|
|
|
*(tint_symbol_4) = float4(x_50, x_51, x_51, x_50);
|
|
|
|
} else {
|
|
|
|
float const x_53 = float(x_32);
|
|
|
|
*(tint_symbol_4) = float4(x_53, x_53, x_53, x_53);
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
fragment tint_symbol_1 tint_symbol(constant buf0& x_5 [[buffer(0)]]) {
|
|
|
|
thread float4 tint_symbol_5 = 0.0f;
|
|
|
|
main_1(x_5, &(tint_symbol_5));
|
|
|
|
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
|
|
|
|
tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
|
|
|
|
return tint_symbol_3;
|
|
|
|
}
|
|
|
|
|