dawn-cmake/generator/templates/mock_webgpu.h

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//* Copyright 2017 The Dawn Authors
//*
//* Licensed under the Apache License, Version 2.0 (the "License");
//* you may not use this file except in compliance with the License.
//* You may obtain a copy of the License at
//*
//* http://www.apache.org/licenses/LICENSE-2.0
//*
//* Unless required by applicable law or agreed to in writing, software
//* distributed under the License is distributed on an "AS IS" BASIS,
//* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
//* See the License for the specific language governing permissions and
//* limitations under the License.
#ifndef MOCK_WEBGPU_H
#define MOCK_WEBGPU_H
#include <dawn/dawn_proc_table.h>
#include <dawn/webgpu.h>
#include <gmock/gmock.h>
#include <memory>
// An abstract base class representing a proc table so that API calls can be mocked. Most API calls
// are directly represented by a delete virtual method but others need minimal state tracking to be
// useful as mocks.
class ProcTableAsClass {
public:
virtual ~ProcTableAsClass();
void GetProcTableAndDevice(DawnProcTable* table, WGPUDevice* device);
// Creates an object that can be returned by a mocked call as in WillOnce(Return(foo)).
// It returns an object of the write type that isn't equal to any previously returned object.
// Otherwise some mock expectation could be triggered by two different objects having the same
// value.
{% for type in by_category["object"] %}
{{as_cType(type.name)}} GetNew{{type.name.CamelCase()}}();
{% endfor %}
{% for type in by_category["object"] %}
{% for method in type.methods if len(method.arguments) < 10 and not has_callback_arguments(method) %}
virtual {{as_cType(method.return_type.name)}} {{as_MethodSuffix(type.name, method.name)}}(
{{-as_cType(type.name)}} {{as_varName(type.name)}}
{%- for arg in method.arguments -%}
, {{as_annotated_cType(arg)}}
{%- endfor -%}
) = 0;
{% endfor %}
virtual void {{as_MethodSuffix(type.name, Name("reference"))}}({{as_cType(type.name)}} self) = 0;
virtual void {{as_MethodSuffix(type.name, Name("release"))}}({{as_cType(type.name)}} self) = 0;
{% endfor %}
// Stores callback and userdata and calls the On* methods
void DeviceSetUncapturedErrorCallback(WGPUDevice self,
WGPUErrorCallback callback,
void* userdata);
void DeviceSetDeviceLostCallback(WGPUDevice self,
WGPUDeviceLostCallback callback,
void* userdata);
bool DevicePopErrorScope(WGPUDevice self, WGPUErrorCallback callback, void* userdata);
void BufferMapReadAsync(WGPUBuffer self,
WGPUBufferMapReadCallback callback,
void* userdata);
void BufferMapWriteAsync(WGPUBuffer self,
WGPUBufferMapWriteCallback callback,
void* userdata);
void FenceOnCompletion(WGPUFence self,
uint64_t value,
WGPUFenceOnCompletionCallback callback,
void* userdata);
// Special cased mockable methods
virtual void OnDeviceSetUncapturedErrorCallback(WGPUDevice device,
WGPUErrorCallback callback,
void* userdata) = 0;
virtual void OnDeviceSetDeviceLostCallback(WGPUDevice device,
WGPUDeviceLostCallback callback,
void* userdata) = 0;
virtual bool OnDevicePopErrorScopeCallback(WGPUDevice device,
WGPUErrorCallback callback,
void* userdata) = 0;
virtual void OnBufferMapReadAsyncCallback(WGPUBuffer buffer,
WGPUBufferMapReadCallback callback,
void* userdata) = 0;
virtual void OnBufferMapWriteAsyncCallback(WGPUBuffer buffer,
WGPUBufferMapWriteCallback callback,
void* userdata) = 0;
virtual void OnFenceOnCompletionCallback(WGPUFence fence,
uint64_t value,
WGPUFenceOnCompletionCallback callback,
void* userdata) = 0;
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// Calls the stored callbacks
void CallDeviceErrorCallback(WGPUDevice device, WGPUErrorType type, const char* message);
void CallDeviceLostCallback(WGPUDevice device, const char* message);
void CallMapReadCallback(WGPUBuffer buffer, WGPUBufferMapAsyncStatus status, const void* data, uint64_t dataLength);
void CallMapWriteCallback(WGPUBuffer buffer, WGPUBufferMapAsyncStatus status, void* data, uint64_t dataLength);
void CallFenceOnCompletionCallback(WGPUFence fence, WGPUFenceCompletionStatus status);
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struct Object {
ProcTableAsClass* procs = nullptr;
WGPUErrorCallback deviceErrorCallback = nullptr;
WGPUDeviceLostCallback deviceLostCallback = nullptr;
WGPUBufferMapReadCallback mapReadCallback = nullptr;
WGPUBufferMapWriteCallback mapWriteCallback = nullptr;
WGPUFenceOnCompletionCallback fenceOnCompletionCallback = nullptr;
void* userdata = 0;
};
private:
// Remembers the values returned by GetNew* so they can be freed.
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std::vector<std::unique_ptr<Object>> mObjects;
};
class MockProcTable : public ProcTableAsClass {
public:
MockProcTable();
void IgnoreAllReleaseCalls();
{% for type in by_category["object"] %}
{% for method in type.methods if len(method.arguments) < 10 and not has_callback_arguments(method) %}
MOCK_METHOD{{len(method.arguments) + 1}}(
{{-as_MethodSuffix(type.name, method.name)}},
{{as_cType(method.return_type.name)}}(
{{-as_cType(type.name)}} {{as_varName(type.name)}}
{%- for arg in method.arguments -%}
, {{as_annotated_cType(arg)}}
{%- endfor -%}
));
{% endfor %}
MOCK_METHOD1({{as_MethodSuffix(type.name, Name("reference"))}}, void({{as_cType(type.name)}} self));
MOCK_METHOD1({{as_MethodSuffix(type.name, Name("release"))}}, void({{as_cType(type.name)}} self));
{% endfor %}
MOCK_METHOD3(OnDeviceSetUncapturedErrorCallback, void(WGPUDevice device, WGPUErrorCallback callback, void* userdata));
MOCK_METHOD3(OnDeviceSetDeviceLostCallback,
void(WGPUDevice device, WGPUDeviceLostCallback callback, void* userdata));
MOCK_METHOD3(OnDevicePopErrorScopeCallback, bool(WGPUDevice device, WGPUErrorCallback callback, void* userdata));
MOCK_METHOD3(OnBufferMapReadAsyncCallback, void(WGPUBuffer buffer, WGPUBufferMapReadCallback callback, void* userdata));
MOCK_METHOD3(OnBufferMapWriteAsyncCallback, void(WGPUBuffer buffer, WGPUBufferMapWriteCallback callback, void* userdata));
MOCK_METHOD4(OnFenceOnCompletionCallback,
void(WGPUFence fence,
uint64_t value,
WGPUFenceOnCompletionCallback callback,
void* userdata));
};
#endif // MOCK_WEBGPU_H