#version 310 es
precision mediump float;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
void main() {
unused_entry_point();
void f() {
uvec2 v2 = uvec2((1u + 2u));
uvec3 v3 = uvec3((1u + 2u));
uvec4 v4 = uvec4((1u + 2u));