42 lines
981 B
Plaintext
42 lines
981 B
Plaintext
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#version 310 es
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uint local_invocation_index_1 = 0u;
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shared uint wg[3][2][1];
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void compute_main_inner(uint local_invocation_index) {
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uint idx = 0u;
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idx = local_invocation_index;
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{
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for(; !(!((idx < 6u))); idx = (idx + 1u)) {
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atomicExchange(wg[(idx / 2u)][(idx % 2u)][(idx % 1u)], 0u);
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}
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}
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barrier();
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atomicExchange(wg[2][1][0], 1u);
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return;
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}
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void compute_main_1() {
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compute_main_inner(local_invocation_index_1);
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return;
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}
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void compute_main(uint local_invocation_index_1_param) {
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{
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for(uint idx_1 = local_invocation_index_1_param; (idx_1 < 6u); idx_1 = (idx_1 + 1u)) {
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uint i = (idx_1 / 2u);
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uint i_1 = (idx_1 % 2u);
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uint i_2 = (idx_1 % 1u);
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atomicExchange(wg[i][i_1][i_2], 0u);
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}
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}
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barrier();
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local_invocation_index_1 = local_invocation_index_1_param;
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compute_main_1();
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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compute_main(gl_LocalInvocationIndex);
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return;
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}
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