2022-02-23 21:18:09 +00:00
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uint3 tint_insert_bits(uint3 v, uint3 n, uint offset, uint count) {
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const uint s = min(offset, 32u);
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const uint e = min(32u, (s + count));
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const uint mask = (((1u << s) - 1u) ^ ((1u << e) - 1u));
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return (((n << uint3((s).xxx)) & uint3((mask).xxx)) | (v & uint3((~(mask)).xxx)));
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}
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void f_1() {
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2022-06-01 13:14:39 +00:00
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uint3 v = (0u).xxx;
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uint3 n = (0u).xxx;
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2022-02-23 21:18:09 +00:00
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uint offset_1 = 0u;
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uint count = 0u;
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const uint3 x_15 = tint_insert_bits(v, n, offset_1, count);
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return;
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}
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[numthreads(1, 1, 1)]
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void f() {
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f_1();
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return;
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}
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