dawn-cmake/test/tint/layout/storage/mat2x2/stride/16.spvasm.expected.glsl

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#version 310 es
struct strided_arr {
vec2 el;
uint pad;
uint pad_1;
};
struct SSBO {
strided_arr m[2];
};
layout(binding = 0, std430) buffer ssbo_block_ssbo {
SSBO inner;
} ssbo;
mat2 arr_to_mat2x2_stride_16(strided_arr arr[2]) {
return mat2(arr[0u].el, arr[1u].el);
}
strided_arr[2] mat2x2_stride_16_to_arr(mat2 m) {
strided_arr tint_symbol_1 = strided_arr(m[0u], 0u, 0u);
strided_arr tint_symbol_2 = strided_arr(m[1u], 0u, 0u);
strided_arr tint_symbol_3[2] = strided_arr[2](tint_symbol_1, tint_symbol_2);
return tint_symbol_3;
}
void assign_and_preserve_padding_1_ssbo_m_X(uint dest[1], strided_arr value) {
ssbo.inner.m[dest[0]].el = value.el;
}
void assign_and_preserve_padding_ssbo_m(strided_arr value[2]) {
{
for(uint i = 0u; (i < 2u); i = (i + 1u)) {
uint tint_symbol_4[1] = uint[1](i);
assign_and_preserve_padding_1_ssbo_m_X(tint_symbol_4, value[i]);
}
}
}
void f_1() {
mat2 x_15 = arr_to_mat2x2_stride_16(ssbo.inner.m);
strided_arr tint_symbol[2] = mat2x2_stride_16_to_arr(x_15);
assign_and_preserve_padding_ssbo_m(tint_symbol);
return;
}
void f() {
f_1();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
f();
return;
}