100 lines
3.7 KiB
C++
100 lines
3.7 KiB
C++
|
// Copyright 2019 The Dawn Authors
|
||
|
//
|
||
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
||
|
// you may not use this file except in compliance with the License.
|
||
|
// You may obtain a copy of the License at
|
||
|
//
|
||
|
// http://www.apache.org/licenses/LICENSE-2.0
|
||
|
//
|
||
|
// Unless required by applicable law or agreed to in writing, software
|
||
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
||
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||
|
// See the License for the specific language governing permissions and
|
||
|
// limitations under the License.
|
||
|
|
||
|
#include "dawn_native/RenderBundleEncoder.h"
|
||
|
|
||
|
#include "dawn_native/CommandValidation.h"
|
||
|
#include "dawn_native/Commands.h"
|
||
|
#include "dawn_native/Device.h"
|
||
|
#include "dawn_native/RenderPipeline.h"
|
||
|
#include "dawn_native/ValidationUtils_autogen.h"
|
||
|
|
||
|
namespace dawn_native {
|
||
|
|
||
|
MaybeError ValidateRenderBundleEncoderDescriptor(
|
||
|
const DeviceBase* device,
|
||
|
const RenderBundleEncoderDescriptor* descriptor) {
|
||
|
if (!IsValidSampleCount(descriptor->sampleCount)) {
|
||
|
return DAWN_VALIDATION_ERROR("Sample count is not supported");
|
||
|
}
|
||
|
|
||
|
if (descriptor->colorFormatsCount > kMaxColorAttachments) {
|
||
|
return DAWN_VALIDATION_ERROR("Color formats count exceeds maximum");
|
||
|
}
|
||
|
|
||
|
if (descriptor->colorFormatsCount == 0 && !descriptor->depthStencilFormat) {
|
||
|
return DAWN_VALIDATION_ERROR("Should have at least one attachment format");
|
||
|
}
|
||
|
|
||
|
for (uint32_t i = 0; i < descriptor->colorFormatsCount; ++i) {
|
||
|
DAWN_TRY(ValidateTextureFormat(descriptor->colorFormats[i]));
|
||
|
}
|
||
|
|
||
|
if (descriptor->depthStencilFormat != nullptr) {
|
||
|
DAWN_TRY(ValidateTextureFormat(*descriptor->depthStencilFormat));
|
||
|
}
|
||
|
|
||
|
return {};
|
||
|
}
|
||
|
|
||
|
RenderBundleEncoderBase::RenderBundleEncoderBase(
|
||
|
DeviceBase* device,
|
||
|
const RenderBundleEncoderDescriptor* descriptor)
|
||
|
: RenderEncoderBase(device, &mEncodingContext),
|
||
|
mEncodingContext(device, this),
|
||
|
mAttachmentState(device->GetOrCreateAttachmentState(descriptor)) {
|
||
|
}
|
||
|
|
||
|
RenderBundleEncoderBase::RenderBundleEncoderBase(DeviceBase* device, ErrorTag errorTag)
|
||
|
: RenderEncoderBase(device, &mEncodingContext, errorTag), mEncodingContext(device, this) {
|
||
|
}
|
||
|
|
||
|
// static
|
||
|
RenderBundleEncoderBase* RenderBundleEncoderBase::MakeError(DeviceBase* device) {
|
||
|
return new RenderBundleEncoderBase(device, ObjectBase::kError);
|
||
|
}
|
||
|
|
||
|
const AttachmentState* RenderBundleEncoderBase::GetAttachmentState() const {
|
||
|
return mAttachmentState.Get();
|
||
|
}
|
||
|
|
||
|
CommandIterator RenderBundleEncoderBase::AcquireCommands() {
|
||
|
return mEncodingContext.AcquireCommands();
|
||
|
}
|
||
|
|
||
|
RenderBundleBase* RenderBundleEncoderBase::Finish(const RenderBundleDescriptor* descriptor) {
|
||
|
if (GetDevice()->ConsumedError(ValidateFinish(descriptor))) {
|
||
|
return RenderBundleBase::MakeError(GetDevice());
|
||
|
}
|
||
|
ASSERT(!IsError());
|
||
|
|
||
|
return new RenderBundleBase(this, descriptor, mAttachmentState.Get(),
|
||
|
std::move(mResourceUsage));
|
||
|
}
|
||
|
|
||
|
MaybeError RenderBundleEncoderBase::ValidateFinish(const RenderBundleDescriptor* descriptor) {
|
||
|
DAWN_TRY(GetDevice()->ValidateObject(this));
|
||
|
|
||
|
// Even if Finish() validation fails, calling it will mutate the internal state of the
|
||
|
// encoding context. Subsequent calls to encode commands will generate errors.
|
||
|
DAWN_TRY(mEncodingContext.Finish());
|
||
|
|
||
|
CommandIterator* commands = mEncodingContext.GetIterator();
|
||
|
|
||
|
DAWN_TRY(ValidateRenderBundle(commands, mAttachmentState.Get(), &mResourceUsage));
|
||
|
return {};
|
||
|
}
|
||
|
|
||
|
} // namespace dawn_native
|