2021-11-16 15:15:36 +00:00
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#version 310 es
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precision mediump float;
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struct ComputeInputs {
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uvec3 local_invocation_id;
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uint local_invocation_index;
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uvec3 global_invocation_id;
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uvec3 workgroup_id;
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uvec3 num_workgroups;
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};
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2022-01-26 16:48:55 +00:00
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2022-01-28 22:36:58 +00:00
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void tint_symbol(ComputeInputs inputs) {
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2021-11-16 15:15:36 +00:00
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uint foo = ((((inputs.local_invocation_id.x + inputs.local_invocation_index) + inputs.global_invocation_id.x) + inputs.workgroup_id.x) + inputs.num_workgroups.x);
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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2022-01-28 22:36:58 +00:00
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ComputeInputs tint_symbol_1 = ComputeInputs(gl_LocalInvocationID, gl_LocalInvocationIndex, gl_GlobalInvocationID, gl_WorkGroupID, gl_NumWorkGroups);
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tint_symbol(tint_symbol_1);
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return;
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2021-11-16 15:15:36 +00:00
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}
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