#version 310 es
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
shared int v[4];
int[4] tint_workgroupUniformLoad_v() {
barrier();
int result[4] = v;
return result;
int[4] foo() {
return tint_workgroupUniformLoad_v();