dawn-cmake/test/intrinsics/gen/unpack4x8snorm/523fb3.wgsl.expected.hlsl

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void unpack4x8snorm_523fb3() {
int tint_tmp_1 = int(1u);
int4 tint_tmp = int4(tint_tmp_1 << 24, tint_tmp_1 << 16, tint_tmp_1 << 8, tint_tmp_1) >> 24;
float4 res = clamp(float4(tint_tmp) / 127.0, -1.0, 1.0);
}
struct tint_symbol {
float4 value : SV_Position;
};
tint_symbol vertex_main() {
unpack4x8snorm_523fb3();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
unpack4x8snorm_523fb3();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
unpack4x8snorm_523fb3();
return;
}