72 lines
1.2 KiB
Plaintext
72 lines
1.2 KiB
Plaintext
|
#version 310 es
|
||
|
precision mediump float;
|
||
|
|
||
|
void max_4883ac() {
|
||
|
vec3 res = max(vec3(0.0f, 0.0f, 0.0f), vec3(0.0f, 0.0f, 0.0f));
|
||
|
}
|
||
|
|
||
|
struct tint_symbol {
|
||
|
vec4 value;
|
||
|
};
|
||
|
|
||
|
vec4 vertex_main_inner() {
|
||
|
max_4883ac();
|
||
|
return vec4(0.0f, 0.0f, 0.0f, 0.0f);
|
||
|
}
|
||
|
|
||
|
tint_symbol vertex_main() {
|
||
|
vec4 inner_result = vertex_main_inner();
|
||
|
tint_symbol wrapper_result = tint_symbol(vec4(0.0f, 0.0f, 0.0f, 0.0f));
|
||
|
wrapper_result.value = inner_result;
|
||
|
return wrapper_result;
|
||
|
}
|
||
|
void main() {
|
||
|
tint_symbol outputs;
|
||
|
outputs = vertex_main();
|
||
|
gl_Position = outputs.value;
|
||
|
gl_Position.y = -gl_Position.y;
|
||
|
}
|
||
|
|
||
|
|
||
|
#version 310 es
|
||
|
precision mediump float;
|
||
|
|
||
|
void max_4883ac() {
|
||
|
vec3 res = max(vec3(0.0f, 0.0f, 0.0f), vec3(0.0f, 0.0f, 0.0f));
|
||
|
}
|
||
|
|
||
|
struct tint_symbol {
|
||
|
vec4 value;
|
||
|
};
|
||
|
|
||
|
void fragment_main() {
|
||
|
max_4883ac();
|
||
|
return;
|
||
|
}
|
||
|
void main() {
|
||
|
fragment_main();
|
||
|
}
|
||
|
|
||
|
|
||
|
#version 310 es
|
||
|
precision mediump float;
|
||
|
|
||
|
void max_4883ac() {
|
||
|
vec3 res = max(vec3(0.0f, 0.0f, 0.0f), vec3(0.0f, 0.0f, 0.0f));
|
||
|
}
|
||
|
|
||
|
struct tint_symbol {
|
||
|
vec4 value;
|
||
|
};
|
||
|
|
||
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||
|
void compute_main() {
|
||
|
max_4883ac();
|
||
|
return;
|
||
|
}
|
||
|
void main() {
|
||
|
compute_main();
|
||
|
}
|
||
|
|
||
|
|