53 lines
2.5 KiB
Plaintext
53 lines
2.5 KiB
Plaintext
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; #version 450
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;
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; void main() {
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; gl_Position = vec4(0.0);
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; }
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; SPIR-V
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; Version: 1.0
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; Generator: Google Shaderc over Glslang; 10
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; Bound: 20
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; Schema: 0
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Vertex %main "main" %_
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OpSource GLSL 450
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OpSourceExtension "GL_GOOGLE_cpp_style_line_directive"
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OpSourceExtension "GL_GOOGLE_include_directive"
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OpName %main "main"
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OpName %gl_PerVertex "gl_PerVertex"
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OpMemberName %gl_PerVertex 0 "gl_Position"
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OpMemberName %gl_PerVertex 1 "gl_PointSize"
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OpMemberName %gl_PerVertex 2 "gl_ClipDistance"
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OpMemberName %gl_PerVertex 3 "gl_CullDistance"
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OpName %_ ""
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OpMemberDecorate %gl_PerVertex 0 BuiltIn Position
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OpMemberDecorate %gl_PerVertex 1 BuiltIn PointSize
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OpMemberDecorate %gl_PerVertex 2 BuiltIn ClipDistance
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OpMemberDecorate %gl_PerVertex 3 BuiltIn CullDistance
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OpDecorate %gl_PerVertex Block
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%void = OpTypeVoid
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%3 = OpTypeFunction %void
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%float = OpTypeFloat 32
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%v4float = OpTypeVector %float 4
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%uint = OpTypeInt 32 0
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%uint_1 = OpConstant %uint 1
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%_arr_float_uint_1 = OpTypeArray %float %uint_1
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%gl_PerVertex = OpTypeStruct %v4float %float %_arr_float_uint_1 %_arr_float_uint_1
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%_ptr_Output_gl_PerVertex = OpTypePointer Output %gl_PerVertex
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%_ = OpVariable %_ptr_Output_gl_PerVertex Output
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%int = OpTypeInt 32 1
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%int_0 = OpConstant %int 0
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%float_0 = OpConstant %float 0
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%17 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%main = OpFunction %void None %3
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%5 = OpLabel
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%19 = OpAccessChain %_ptr_Output_v4float %_ %int_0
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OpStore %19 %17
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OpReturn
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OpFunctionEnd
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