5 lines
167 B
WebGPU Shading Language
5 lines
167 B
WebGPU Shading Language
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let m = mat4x4<f32>(0.0, 1.0, 2.0, 3.0,
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4.0, 5.0, 6.0, 7.0,
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8.0, 9.0, 10.0, 11.0,
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12.0, 13.0, 14.0, 15.0);
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