dawn-cmake/test/tint/builtins/gen/textureStore/f8dead.wgsl.expected.spvasm

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; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 38
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
OpEntryPoint GLCompute %compute_main "compute_main"
OpExecutionMode %fragment_main OriginUpperLeft
OpExecutionMode %compute_main LocalSize 1 1 1
OpName %value "value"
OpName %vertex_point_size "vertex_point_size"
OpName %arg_0 "arg_0"
OpName %textureStore_f8dead "textureStore_f8dead"
OpName %vertex_main_inner "vertex_main_inner"
OpName %vertex_main "vertex_main"
OpName %fragment_main "fragment_main"
OpName %compute_main "compute_main"
OpDecorate %value BuiltIn Position
OpDecorate %vertex_point_size BuiltIn PointSize
OpDecorate %arg_0 NonReadable
OpDecorate %arg_0 DescriptorSet 1
OpDecorate %arg_0 Binding 0
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%value = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Output_float = OpTypePointer Output %float
%8 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
%uint = OpTypeInt 32 0
%11 = OpTypeImage %uint 3D 0 0 0 2 Rgba8ui
%_ptr_UniformConstant_11 = OpTypePointer UniformConstant %11
%arg_0 = OpVariable %_ptr_UniformConstant_11 UniformConstant
%void = OpTypeVoid
%13 = OpTypeFunction %void
%int = OpTypeInt 32 1
%v3int = OpTypeVector %int 3
%21 = OpConstantNull %v3int
%v4uint = OpTypeVector %uint 4
%23 = OpConstantNull %v4uint
%24 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%textureStore_f8dead = OpFunction %void None %13
%16 = OpLabel
%18 = OpLoad %11 %arg_0
OpImageWrite %18 %21 %23
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %24
%26 = OpLabel
%27 = OpFunctionCall %void %textureStore_f8dead
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %13
%29 = OpLabel
%30 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %30
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %13
%33 = OpLabel
%34 = OpFunctionCall %void %textureStore_f8dead
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %13
%36 = OpLabel
%37 = OpFunctionCall %void %textureStore_f8dead
OpReturn
OpFunctionEnd