[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
RWByteAddressBuffer v : register(u0, space0);
void tint_symbol(RWByteAddressBuffer buffer, uint offset, float4x4 value) {
buffer.Store4((offset + 0u), asuint(value[0u]));
buffer.Store4((offset + 16u), asuint(value[1u]));
buffer.Store4((offset + 32u), asuint(value[2u]));
buffer.Store4((offset + 48u), asuint(value[3u]));
float4x4 tint_symbol_2(RWByteAddressBuffer buffer, uint offset) {
return float4x4(asfloat(buffer.Load4((offset + 0u))), asfloat(buffer.Load4((offset + 16u))), asfloat(buffer.Load4((offset + 32u))), asfloat(buffer.Load4((offset + 48u))));
void foo() {
tint_symbol(v, 0u, (tint_symbol_2(v, 0u) - float4x4(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)));