11 lines
139 B
WebGPU Shading Language
11 lines
139 B
WebGPU Shading Language
|
fn main_1() {
|
||
|
let x_30 : i32 = 30;
|
||
|
let x_1 : f32 = f32(bitcast<u32>(x_30));
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
[[stage(fragment)]]
|
||
|
fn main() {
|
||
|
main_1();
|
||
|
}
|