2021-07-29 18:05:19 +00:00
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SKIP: FAILED
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2021-07-23 13:10:12 +00:00
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struct Array {
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int values[2];
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};
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cbuffer cbuffer_x_7 : register(b0, space0) {
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uint4 x_7[1];
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};
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static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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void main_1() {
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Array a = (Array)0;
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Array b = (Array)0;
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float one = 0.0f;
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const int x_10 = asint(x_7[0].x);
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a.values[x_10] = 1;
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b = a;
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one = 0.0f;
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const int x_11 = asint(x_7[0].x);
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const int x_12 = b.values[x_11];
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if ((x_12 == 1)) {
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one = 1.0f;
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}
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x_GLF_color = float4(one, 0.0f, 0.0f, 1.0f);
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return;
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}
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol {
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float4 x_GLF_color_1 : SV_Target0;
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};
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tint_symbol main() {
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main_1();
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const main_out tint_symbol_1 = {x_GLF_color};
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const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
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return tint_symbol_3;
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}
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2021-07-29 18:05:19 +00:00
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C:\src\tint\test\Shader@0x000001FD1871BC40(15,3-16): error X3500: array reference cannot be used as an l-value; not natively addressable
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