dawn-cmake/test/vk-gl-cts/graphicsfuzz/do-while-false-loops/0-opt.wgsl.expected.hlsl

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2021-07-23 13:10:12 +00:00
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
float3 f_() {
int iteration = 0;
int k = 0;
iteration = 0;
k = 0;
{
for(; (k < 100); k = (k + 1)) {
iteration = (iteration + 1);
}
}
if ((iteration < 100)) {
return float3(1.0f, float((iteration - 1)), float((iteration - 1)));
} else {
while (true) {
while (true) {
return float3(1.0f, 0.0f, 0.0f);
}
return float3(0.0f, 0.0f, 0.0f);
}
return float3(0.0f, 0.0f, 0.0f);
}
return float3(0.0f, 0.0f, 0.0f);
}
void main_1() {
const float3 x_35 = f_();
x_GLF_color = float4(x_35.x, x_35.y, x_35.z, 1.0f);
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_2 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_2;
}