14 lines
285 B
HLSL
14 lines
285 B
HLSL
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struct VertexOutputs {
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float4 position;
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};
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struct tint_symbol {
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float4 position : SV_Position;
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};
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tint_symbol main() {
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const VertexOutputs tint_symbol_1 = {float4(1.0f, 2.0f, 3.0f, 4.0f)};
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const tint_symbol tint_symbol_2 = {tint_symbol_1.position};
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return tint_symbol_2;
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}
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