52 lines
1.8 KiB
C++
52 lines
1.8 KiB
C++
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// Copyright 2017 The NXT Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "backend/vulkan/FencedDeleter.h"
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#include "backend/vulkan/VulkanBackend.h"
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namespace backend { namespace vulkan {
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FencedDeleter::FencedDeleter(Device* device) : mDevice(device) {
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}
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FencedDeleter::~FencedDeleter() {
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ASSERT(mBuffersToDelete.Empty());
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ASSERT(mMemoriesToDelete.Empty());
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}
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void FencedDeleter::DeleteWhenUnused(VkBuffer buffer) {
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mBuffersToDelete.Enqueue(buffer, mDevice->GetSerial());
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}
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void FencedDeleter::DeleteWhenUnused(VkDeviceMemory memory) {
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mMemoriesToDelete.Enqueue(memory, mDevice->GetSerial());
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}
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void FencedDeleter::Tick(Serial completedSerial) {
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// Buffers and textures must be deleted before memories because it is invalid to free memory
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// that still have resources bound to it.
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for (VkBuffer buffer : mBuffersToDelete.IterateUpTo(completedSerial)) {
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mDevice->fn.DestroyBuffer(mDevice->GetVkDevice(), buffer, nullptr);
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}
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mBuffersToDelete.ClearUpTo(completedSerial);
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for (VkDeviceMemory memory : mMemoriesToDelete.IterateUpTo(completedSerial)) {
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mDevice->fn.FreeMemory(mDevice->GetVkDevice(), memory, nullptr);
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}
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mMemoriesToDelete.ClearUpTo(completedSerial);
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}
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}} // namespace backend::vulkan
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