dawn-cmake/test/tint/expressions/binary/mul/mat3x2-vec3/f32.wgsl.expected.dxc.hlsl

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cbuffer cbuffer_data : register(b0) {
uint4 data[3];
};
float3x2 data_load(uint offset) {
const uint scalar_offset = ((offset + 0u)) / 4;
uint4 ubo_load = data[scalar_offset / 4];
const uint scalar_offset_1 = ((offset + 8u)) / 4;
uint4 ubo_load_1 = data[scalar_offset_1 / 4];
const uint scalar_offset_2 = ((offset + 16u)) / 4;
uint4 ubo_load_2 = data[scalar_offset_2 / 4];
return float3x2(asfloat(((scalar_offset & 2) ? ubo_load.zw : ubo_load.xy)), asfloat(((scalar_offset_1 & 2) ? ubo_load_1.zw : ubo_load_1.xy)), asfloat(((scalar_offset_2 & 2) ? ubo_load_2.zw : ubo_load_2.xy)));
}
void main() {
const float2 x = mul(asfloat(data[2].xyz), data_load(0u));
return;
}