#version 310 es
precision mediump float;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
void main() {
unused_entry_point();
struct A {
int a;
};
struct B {
int b;
B f(A a) {
B tint_symbol = B(0);
return tint_symbol;