dawn-cmake/test/var/initialization/workgroup/vector.wgsl.expected.glsl

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#version 310 es
precision mediump float;
shared ivec3 v;
struct tint_symbol_2 {
uint local_invocation_index;
};
void tint_symbol_inner(uint local_invocation_index) {
{
v = ivec3(0, 0, 0);
}
memoryBarrierShared();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol(tint_symbol_2 tint_symbol_1) {
tint_symbol_inner(tint_symbol_1.local_invocation_index);
return;
}
void main() {
tint_symbol_2 inputs;
inputs.local_invocation_index = uint(gl_LocalInvocationIndex);
tint_symbol(inputs);
}