2021-03-04 11:12:45 +00:00
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// Copyright 2021 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "src/transform/renamer.h"
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2021-04-16 08:28:54 +00:00
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#include <memory>
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2021-03-04 11:12:45 +00:00
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#include "gmock/gmock.h"
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#include "src/transform/test_helper.h"
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namespace tint {
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namespace transform {
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namespace {
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using ::testing::ContainerEq;
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using RenamerTest = TransformTest;
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TEST_F(RenamerTest, EmptyModule) {
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auto* src = "";
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auto* expect = "";
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2021-03-15 19:19:42 +00:00
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auto got = Run<Renamer>(src);
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2021-03-04 11:12:45 +00:00
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EXPECT_EQ(expect, str(got));
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auto* data = got.data.Get<Renamer::Data>();
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ASSERT_EQ(data->remappings.size(), 0u);
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}
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TEST_F(RenamerTest, BasicModuleVertexIndex) {
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auto* src = R"(
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fn test(vert_idx : u32) -> u32 {
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return vert_idx;
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}
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[[stage(vertex)]]
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fn entry([[builtin(vertex_index)]] vert_idx : u32
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) -> [[builtin(position)]] vec4<f32> {
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ignore(test(vert_idx));
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2021-04-21 16:13:42 +00:00
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return vec4<f32>();
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2021-03-04 11:12:45 +00:00
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}
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)";
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auto* expect = R"(
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2021-06-18 20:14:07 +00:00
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fn tint_symbol(tint_symbol_1 : u32) -> u32 {
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return tint_symbol_1;
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2021-03-04 11:12:45 +00:00
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}
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[[stage(vertex)]]
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2021-06-18 20:14:07 +00:00
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fn tint_symbol_2([[builtin(vertex_index)]] tint_symbol_1 : u32) -> [[builtin(position)]] vec4<f32> {
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ignore(tint_symbol(tint_symbol_1));
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return vec4<f32>();
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2021-03-04 11:12:45 +00:00
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}
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)";
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2021-03-15 19:19:42 +00:00
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auto got = Run<Renamer>(src);
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2021-03-04 11:12:45 +00:00
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EXPECT_EQ(expect, str(got));
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auto* data = got.data.Get<Renamer::Data>();
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ASSERT_NE(data, nullptr);
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Renamer::Data::Remappings expected_remappings = {
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2021-06-18 20:14:07 +00:00
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{"vert_idx", "tint_symbol_1"},
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{"test", "tint_symbol"},
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2021-04-13 22:58:07 +00:00
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{"entry", "tint_symbol_2"},
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2021-03-04 11:12:45 +00:00
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};
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EXPECT_THAT(data->remappings, ContainerEq(expected_remappings));
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}
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2021-03-04 23:37:25 +00:00
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TEST_F(RenamerTest, PreserveSwizzles) {
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auto* src = R"(
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[[stage(vertex)]]
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fn entry() -> [[builtin(position)]] vec4<f32> {
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var v : vec4<f32>;
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var rgba : f32;
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var xyzw : f32;
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return v.zyxw + v.rgab;
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}
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)";
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auto* expect = R"(
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[[stage(vertex)]]
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fn tint_symbol() -> [[builtin(position)]] vec4<f32> {
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var tint_symbol_1 : vec4<f32>;
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var tint_symbol_2 : f32;
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var tint_symbol_3 : f32;
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return (tint_symbol_1.zyxw + tint_symbol_1.rgab);
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}
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)";
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2021-03-15 19:19:42 +00:00
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auto got = Run<Renamer>(src);
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EXPECT_EQ(expect, str(got));
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auto* data = got.data.Get<Renamer::Data>();
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ASSERT_NE(data, nullptr);
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Renamer::Data::Remappings expected_remappings = {
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{"entry", "tint_symbol"},
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{"v", "tint_symbol_1"},
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{"rgba", "tint_symbol_2"},
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{"xyzw", "tint_symbol_3"},
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};
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EXPECT_THAT(data->remappings, ContainerEq(expected_remappings));
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}
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TEST_F(RenamerTest, PreserveIntrinsics) {
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auto* src = R"(
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[[stage(vertex)]]
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fn entry() -> [[builtin(position)]] vec4<f32> {
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var blah : vec4<f32>;
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return abs(blah);
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}
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)";
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auto* expect = R"(
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[[stage(vertex)]]
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fn tint_symbol() -> [[builtin(position)]] vec4<f32> {
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var tint_symbol_1 : vec4<f32>;
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return abs(tint_symbol_1);
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}
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)";
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2021-03-15 19:19:42 +00:00
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auto got = Run<Renamer>(src);
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EXPECT_EQ(expect, str(got));
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auto* data = got.data.Get<Renamer::Data>();
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ASSERT_NE(data, nullptr);
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Renamer::Data::Remappings expected_remappings = {
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2021-04-13 22:58:07 +00:00
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{"entry", "tint_symbol"},
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{"blah", "tint_symbol_1"},
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};
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EXPECT_THAT(data->remappings, ContainerEq(expected_remappings));
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}
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TEST_F(RenamerTest, AttemptSymbolCollision) {
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auto* src = R"(
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[[stage(vertex)]]
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fn entry() -> [[builtin(position)]] vec4<f32> {
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var tint_symbol : vec4<f32>;
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var tint_symbol_2 : vec4<f32>;
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var tint_symbol_4 : vec4<f32>;
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return tint_symbol + tint_symbol_2 + tint_symbol_4;
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}
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)";
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auto* expect = R"(
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[[stage(vertex)]]
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fn tint_symbol() -> [[builtin(position)]] vec4<f32> {
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var tint_symbol_1 : vec4<f32>;
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var tint_symbol_2 : vec4<f32>;
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var tint_symbol_3 : vec4<f32>;
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return ((tint_symbol_1 + tint_symbol_2) + tint_symbol_3);
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}
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)";
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auto got = Run<Renamer>(src);
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EXPECT_EQ(expect, str(got));
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auto* data = got.data.Get<Renamer::Data>();
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ASSERT_NE(data, nullptr);
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Renamer::Data::Remappings expected_remappings = {
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{"entry", "tint_symbol"},
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{"tint_symbol", "tint_symbol_1"},
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{"tint_symbol_2", "tint_symbol_2"},
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{"tint_symbol_4", "tint_symbol_3"},
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2021-03-04 23:37:25 +00:00
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};
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EXPECT_THAT(data->remappings, ContainerEq(expected_remappings));
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}
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2021-04-16 08:28:54 +00:00
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using RenamerTestHlsl = TransformTestWithParam<std::string>;
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using RenamerTestMsl = TransformTestWithParam<std::string>;
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TEST_P(RenamerTestHlsl, Keywords) {
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auto keyword = GetParam();
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auto src = R"(
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[[stage(fragment)]]
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fn frag_main() {
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var )" + keyword +
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R"( : i32;
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}
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)";
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auto* expect = R"(
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[[stage(fragment)]]
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fn frag_main() {
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var tint_symbol : i32;
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}
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)";
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2021-06-25 10:26:26 +00:00
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DataMap inputs;
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inputs.Add<Renamer::Config>(Renamer::Target::kHlslKeywords);
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auto got = Run<Renamer>(src, inputs);
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EXPECT_EQ(expect, str(got));
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}
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TEST_P(RenamerTestMsl, Keywords) {
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auto keyword = GetParam();
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auto src = R"(
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[[stage(fragment)]]
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fn frag_main() {
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var )" + keyword +
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R"( : i32;
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}
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)";
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auto* expect = R"(
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[[stage(fragment)]]
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fn frag_main() {
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var tint_symbol : i32;
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}
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)";
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2021-06-25 10:26:26 +00:00
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DataMap inputs;
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inputs.Add<Renamer::Config>(Renamer::Target::kMslKeywords);
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auto got = Run<Renamer>(src, inputs);
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EXPECT_EQ(expect, str(got));
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}
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INSTANTIATE_TEST_SUITE_P(RenamerTestHlsl,
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RenamerTestHlsl,
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testing::Values("AddressU",
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"AddressV",
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"AddressW",
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"AllMemoryBarrier",
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"AllMemoryBarrierWithGroupSync",
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"AppendStructuredBuffer",
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"BINORMAL",
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"BLENDINDICES",
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"BLENDWEIGHT",
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"BlendState",
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"BorderColor",
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"Buffer",
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"ByteAddressBuffer",
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"COLOR",
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"CheckAccessFullyMapped",
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"ComparisonFunc",
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"CompileShader",
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"ComputeShader",
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"ConsumeStructuredBuffer",
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"D3DCOLORtoUBYTE4",
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"DEPTH",
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"DepthStencilState",
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"DepthStencilView",
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"DeviceMemoryBarrier",
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"DeviceMemroyBarrierWithGroupSync",
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"DomainShader",
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"EvaluateAttributeAtCentroid",
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"EvaluateAttributeAtSample",
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"EvaluateAttributeSnapped",
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"FOG",
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"Filter",
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"GeometryShader",
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"GetRenderTargetSampleCount",
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"GetRenderTargetSamplePosition",
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"GroupMemoryBarrier",
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"GroupMemroyBarrierWithGroupSync",
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"Hullshader",
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"InputPatch",
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"InterlockedAdd",
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"InterlockedAnd",
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"InterlockedCompareExchange",
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"InterlockedCompareStore",
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"InterlockedExchange",
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"InterlockedMax",
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"InterlockedMin",
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"InterlockedOr",
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"InterlockedXor",
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"LineStream",
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"MaxAnisotropy",
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"MaxLOD",
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"MinLOD",
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"MipLODBias",
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"NORMAL",
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"NULL",
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"Normal",
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"OutputPatch",
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"POSITION",
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"POSITIONT",
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"PSIZE",
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"PixelShader",
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"PointStream",
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"Process2DQuadTessFactorsAvg",
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"Process2DQuadTessFactorsMax",
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"Process2DQuadTessFactorsMin",
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"ProcessIsolineTessFactors",
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"ProcessQuadTessFactorsAvg",
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"ProcessQuadTessFactorsMax",
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"ProcessQuadTessFactorsMin",
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"ProcessTriTessFactorsAvg",
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"ProcessTriTessFactorsMax",
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"ProcessTriTessFactorsMin",
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"RWBuffer",
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"RWByteAddressBuffer",
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"RWStructuredBuffer",
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"RWTexture1D",
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"RWTexture2D",
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"RWTexture2DArray",
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"RWTexture3D",
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"RasterizerState",
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"RenderTargetView",
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"SV_ClipDistance",
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"SV_Coverage",
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"SV_CullDistance",
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"SV_Depth",
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"SV_DepthGreaterEqual",
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"SV_DepthLessEqual",
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"SV_DispatchThreadID",
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"SV_DomainLocation",
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"SV_GSInstanceID",
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"SV_GroupID",
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"SV_GroupIndex",
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"SV_GroupThreadID",
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"SV_InnerCoverage",
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"SV_InsideTessFactor",
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"SV_InstanceID",
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"SV_IsFrontFace",
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"SV_OutputControlPointID",
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"SV_Position",
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"SV_PrimitiveID",
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"SV_RenderTargetArrayIndex",
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"SV_SampleIndex",
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"SV_StencilRef",
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"SV_Target",
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"SV_TessFactor",
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"SV_VertexArrayIndex",
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"SV_VertexID",
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"Sampler",
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"Sampler1D",
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"Sampler2D",
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"Sampler3D",
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"SamplerCUBE",
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"StructuredBuffer",
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"TANGENT",
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"TESSFACTOR",
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"TEXCOORD",
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"Texcoord",
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"Texture",
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"Texture1D",
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"Texture2D",
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"Texture2DArray",
|
|
|
|
"Texture2DMS",
|
|
|
|
"Texture2DMSArray",
|
|
|
|
"Texture3D",
|
|
|
|
"TextureCube",
|
|
|
|
"TextureCubeArray",
|
|
|
|
"TriangleStream",
|
|
|
|
"VFACE",
|
|
|
|
"VPOS",
|
|
|
|
"VertexShader",
|
|
|
|
"abort",
|
|
|
|
// "abs", // WGSL intrinsic
|
|
|
|
// "acos", // WGSL intrinsic
|
|
|
|
// "all", // WGSL intrinsic
|
|
|
|
"allow_uav_condition",
|
|
|
|
// "any", // WGSL intrinsic
|
|
|
|
"asdouble",
|
|
|
|
"asfloat",
|
|
|
|
// "asin", // WGSL intrinsic
|
|
|
|
"asint",
|
|
|
|
// "asm", // WGSL keyword
|
|
|
|
"asm_fragment",
|
|
|
|
"asuint",
|
|
|
|
// "atan", // WGSL intrinsic
|
|
|
|
// "atan2", // WGSL intrinsic
|
|
|
|
"auto",
|
|
|
|
// "bool", // WGSL keyword
|
|
|
|
"bool1",
|
|
|
|
"bool1x1",
|
|
|
|
"bool1x2",
|
|
|
|
"bool1x3",
|
|
|
|
"bool1x4",
|
|
|
|
"bool2",
|
|
|
|
"bool2x1",
|
|
|
|
"bool2x2",
|
|
|
|
"bool2x3",
|
|
|
|
"bool2x4",
|
|
|
|
"bool3",
|
|
|
|
"bool3x1",
|
|
|
|
"bool3x2",
|
|
|
|
"bool3x3",
|
|
|
|
"bool3x4",
|
|
|
|
"bool4",
|
|
|
|
"bool4x1",
|
|
|
|
"bool4x2",
|
|
|
|
"bool4x3",
|
|
|
|
"bool4x4",
|
|
|
|
"branch",
|
|
|
|
// "break", // WGSL keyword
|
|
|
|
// "call", // WGSL intrinsic
|
|
|
|
// "case", // WGSL keyword
|
|
|
|
"catch",
|
|
|
|
"cbuffer",
|
|
|
|
// "ceil", // WGSL intrinsic
|
|
|
|
"centroid",
|
|
|
|
"char",
|
|
|
|
// "clamp", // WGSL intrinsic
|
|
|
|
"class",
|
|
|
|
"clip",
|
|
|
|
"column_major",
|
|
|
|
"compile_fragment",
|
|
|
|
// "const", // WGSL keyword
|
|
|
|
"const_cast",
|
|
|
|
// "continue", // WGSL keyword
|
|
|
|
// "cos", // WGSL intrinsic
|
|
|
|
// "cosh", // WGSL intrinsic
|
|
|
|
"countbits",
|
|
|
|
// "cross", // WGSL intrinsic
|
|
|
|
"ddx",
|
|
|
|
"ddx_coarse",
|
|
|
|
"ddx_fine",
|
|
|
|
"ddy",
|
|
|
|
"ddy_coarse",
|
|
|
|
"ddy_fine",
|
|
|
|
"degrees",
|
|
|
|
"delete",
|
|
|
|
// "determinant", // WGSL intrinsic
|
|
|
|
// "discard", // WGSL keyword
|
|
|
|
// "distance", // WGSL intrinsic
|
|
|
|
// "do", // WGSL keyword
|
|
|
|
// "dot", // WGSL intrinsic
|
|
|
|
"double",
|
|
|
|
"double1",
|
|
|
|
"double1x1",
|
|
|
|
"double1x2",
|
|
|
|
"double1x3",
|
|
|
|
"double1x4",
|
|
|
|
"double2",
|
|
|
|
"double2x1",
|
|
|
|
"double2x2",
|
|
|
|
"double2x3",
|
|
|
|
"double2x4",
|
|
|
|
"double3",
|
|
|
|
"double3x1",
|
|
|
|
"double3x2",
|
|
|
|
"double3x3",
|
|
|
|
"double3x4",
|
|
|
|
"double4",
|
|
|
|
"double4x1",
|
|
|
|
"double4x2",
|
|
|
|
"double4x3",
|
|
|
|
"double4x4",
|
|
|
|
"dst",
|
|
|
|
"dword",
|
|
|
|
"dword1",
|
|
|
|
"dword1x1",
|
|
|
|
"dword1x2",
|
|
|
|
"dword1x3",
|
|
|
|
"dword1x4",
|
|
|
|
"dword2",
|
|
|
|
"dword2x1",
|
|
|
|
"dword2x2",
|
|
|
|
"dword2x3",
|
|
|
|
"dword2x4",
|
|
|
|
"dword3",
|
|
|
|
"dword3x1",
|
|
|
|
"dword3x2",
|
|
|
|
"dword3x3",
|
|
|
|
"dword3x4",
|
|
|
|
"dword4",
|
|
|
|
"dword4x1",
|
|
|
|
"dword4x2",
|
|
|
|
"dword4x3",
|
|
|
|
"dword4x4",
|
|
|
|
"dynamic_cast",
|
|
|
|
// "else", // WGSL keyword
|
|
|
|
// "enum", // WGSL keyword
|
|
|
|
"errorf",
|
|
|
|
// "exp", // WGSL intrinsic
|
|
|
|
// "exp2", // WGSL intrinsic
|
|
|
|
"explicit",
|
|
|
|
"export",
|
|
|
|
"extern",
|
|
|
|
"f16to32",
|
|
|
|
"f32tof16",
|
|
|
|
// "faceforward", // WGSL intrinsic
|
|
|
|
// "false", // WGSL keyword
|
|
|
|
"fastopt",
|
|
|
|
"firstbithigh",
|
|
|
|
"firstbitlow",
|
|
|
|
"flatten",
|
|
|
|
"float",
|
|
|
|
"float1",
|
|
|
|
"float1x1",
|
|
|
|
"float1x2",
|
|
|
|
"float1x3",
|
|
|
|
"float1x4",
|
|
|
|
"float2",
|
|
|
|
"float2x1",
|
|
|
|
"float2x2",
|
|
|
|
"float2x3",
|
|
|
|
"float2x4",
|
|
|
|
"float3",
|
|
|
|
"float3x1",
|
|
|
|
"float3x2",
|
|
|
|
"float3x3",
|
|
|
|
"float3x4",
|
|
|
|
"float4",
|
|
|
|
"float4x1",
|
|
|
|
"float4x2",
|
|
|
|
"float4x3",
|
|
|
|
"float4x4",
|
|
|
|
// "floor", // WGSL intrinsic
|
|
|
|
// "fma", // WGSL intrinsic
|
|
|
|
"fmod",
|
|
|
|
// "for", // WGSL keyword
|
|
|
|
"forcecase",
|
|
|
|
"frac",
|
|
|
|
// "frexp", // WGSL intrinsic
|
|
|
|
"friend",
|
|
|
|
// "fwidth", // WGSL intrinsic
|
|
|
|
"fxgroup",
|
|
|
|
"goto",
|
|
|
|
"groupshared",
|
|
|
|
"half",
|
|
|
|
"half1",
|
|
|
|
"half1x1",
|
|
|
|
"half1x2",
|
|
|
|
"half1x3",
|
|
|
|
"half1x4",
|
|
|
|
"half2",
|
|
|
|
"half2x1",
|
|
|
|
"half2x2",
|
|
|
|
"half2x3",
|
|
|
|
"half2x4",
|
|
|
|
"half3",
|
|
|
|
"half3x1",
|
|
|
|
"half3x2",
|
|
|
|
"half3x3",
|
|
|
|
"half3x4",
|
|
|
|
"half4",
|
|
|
|
"half4x1",
|
|
|
|
"half4x2",
|
|
|
|
"half4x3",
|
|
|
|
"half4x4",
|
|
|
|
// "if", // WGSL keyword
|
|
|
|
// "in", // WGSL keyword
|
|
|
|
"inline",
|
|
|
|
"inout",
|
|
|
|
"int",
|
|
|
|
"int1",
|
|
|
|
"int1x1",
|
|
|
|
"int1x2",
|
|
|
|
"int1x3",
|
|
|
|
"int1x4",
|
|
|
|
"int2",
|
|
|
|
"int2x1",
|
|
|
|
"int2x2",
|
|
|
|
"int2x3",
|
|
|
|
"int2x4",
|
|
|
|
"int3",
|
|
|
|
"int3x1",
|
|
|
|
"int3x2",
|
|
|
|
"int3x3",
|
|
|
|
"int3x4",
|
|
|
|
"int4",
|
|
|
|
"int4x1",
|
|
|
|
"int4x2",
|
|
|
|
"int4x3",
|
|
|
|
"int4x4",
|
|
|
|
"interface",
|
|
|
|
"isfinite",
|
|
|
|
"isinf",
|
|
|
|
"isnan",
|
|
|
|
// "ldexp", // WGSL intrinsic
|
|
|
|
// "length", // WGSL intrinsic
|
|
|
|
"lerp",
|
|
|
|
"lineadj",
|
|
|
|
"linear",
|
|
|
|
"lit",
|
|
|
|
// "log", // WGSL intrinsic
|
|
|
|
"log10",
|
|
|
|
// "log2", // WGSL intrinsic
|
|
|
|
"long",
|
|
|
|
// "loop", // WGSL keyword
|
|
|
|
"mad",
|
|
|
|
"matrix",
|
|
|
|
// "max", // WGSL intrinsic
|
|
|
|
// "min", // WGSL intrinsic
|
|
|
|
"min10float",
|
|
|
|
"min10float1",
|
|
|
|
"min10float1x1",
|
|
|
|
"min10float1x2",
|
|
|
|
"min10float1x3",
|
|
|
|
"min10float1x4",
|
|
|
|
"min10float2",
|
|
|
|
"min10float2x1",
|
|
|
|
"min10float2x2",
|
|
|
|
"min10float2x3",
|
|
|
|
"min10float2x4",
|
|
|
|
"min10float3",
|
|
|
|
"min10float3x1",
|
|
|
|
"min10float3x2",
|
|
|
|
"min10float3x3",
|
|
|
|
"min10float3x4",
|
|
|
|
"min10float4",
|
|
|
|
"min10float4x1",
|
|
|
|
"min10float4x2",
|
|
|
|
"min10float4x3",
|
|
|
|
"min10float4x4",
|
|
|
|
"min12int",
|
|
|
|
"min12int1",
|
|
|
|
"min12int1x1",
|
|
|
|
"min12int1x2",
|
|
|
|
"min12int1x3",
|
|
|
|
"min12int1x4",
|
|
|
|
"min12int2",
|
|
|
|
"min12int2x1",
|
|
|
|
"min12int2x2",
|
|
|
|
"min12int2x3",
|
|
|
|
"min12int2x4",
|
|
|
|
"min12int3",
|
|
|
|
"min12int3x1",
|
|
|
|
"min12int3x2",
|
|
|
|
"min12int3x3",
|
|
|
|
"min12int3x4",
|
|
|
|
"min12int4",
|
|
|
|
"min12int4x1",
|
|
|
|
"min12int4x2",
|
|
|
|
"min12int4x3",
|
|
|
|
"min12int4x4",
|
|
|
|
"min16float",
|
|
|
|
"min16float1",
|
|
|
|
"min16float1x1",
|
|
|
|
"min16float1x2",
|
|
|
|
"min16float1x3",
|
|
|
|
"min16float1x4",
|
|
|
|
"min16float2",
|
|
|
|
"min16float2x1",
|
|
|
|
"min16float2x2",
|
|
|
|
"min16float2x3",
|
|
|
|
"min16float2x4",
|
|
|
|
"min16float3",
|
|
|
|
"min16float3x1",
|
|
|
|
"min16float3x2",
|
|
|
|
"min16float3x3",
|
|
|
|
"min16float3x4",
|
|
|
|
"min16float4",
|
|
|
|
"min16float4x1",
|
|
|
|
"min16float4x2",
|
|
|
|
"min16float4x3",
|
|
|
|
"min16float4x4",
|
|
|
|
"min16int",
|
|
|
|
"min16int1",
|
|
|
|
"min16int1x1",
|
|
|
|
"min16int1x2",
|
|
|
|
"min16int1x3",
|
|
|
|
"min16int1x4",
|
|
|
|
"min16int2",
|
|
|
|
"min16int2x1",
|
|
|
|
"min16int2x2",
|
|
|
|
"min16int2x3",
|
|
|
|
"min16int2x4",
|
|
|
|
"min16int3",
|
|
|
|
"min16int3x1",
|
|
|
|
"min16int3x2",
|
|
|
|
"min16int3x3",
|
|
|
|
"min16int3x4",
|
|
|
|
"min16int4",
|
|
|
|
"min16int4x1",
|
|
|
|
"min16int4x2",
|
|
|
|
"min16int4x3",
|
|
|
|
"min16int4x4",
|
|
|
|
"min16uint",
|
|
|
|
"min16uint1",
|
|
|
|
"min16uint1x1",
|
|
|
|
"min16uint1x2",
|
|
|
|
"min16uint1x3",
|
|
|
|
"min16uint1x4",
|
|
|
|
"min16uint2",
|
|
|
|
"min16uint2x1",
|
|
|
|
"min16uint2x2",
|
|
|
|
"min16uint2x3",
|
|
|
|
"min16uint2x4",
|
|
|
|
"min16uint3",
|
|
|
|
"min16uint3x1",
|
|
|
|
"min16uint3x2",
|
|
|
|
"min16uint3x3",
|
|
|
|
"min16uint3x4",
|
|
|
|
"min16uint4",
|
|
|
|
"min16uint4x1",
|
|
|
|
"min16uint4x2",
|
|
|
|
"min16uint4x3",
|
|
|
|
"min16uint4x4",
|
|
|
|
// "modf", // WGSL intrinsic
|
|
|
|
"msad4",
|
|
|
|
"mul",
|
|
|
|
"mutable",
|
|
|
|
"namespace",
|
|
|
|
"new",
|
|
|
|
"nointerpolation",
|
|
|
|
"noise",
|
|
|
|
"noperspective",
|
|
|
|
// "normalize", // WGSL intrinsic
|
|
|
|
"numthreads",
|
|
|
|
"operator",
|
|
|
|
// "out", // WGSL keyword
|
|
|
|
"packoffset",
|
|
|
|
"pass",
|
|
|
|
"pixelfragment",
|
|
|
|
"pixelshader",
|
|
|
|
"point",
|
|
|
|
// "pow", // WGSL intrinsic
|
|
|
|
"precise",
|
|
|
|
"printf",
|
|
|
|
// "private", // WGSL keyword
|
|
|
|
"protected",
|
|
|
|
"public",
|
|
|
|
"radians",
|
|
|
|
"rcp",
|
|
|
|
// "reflect", // WGSL intrinsic
|
|
|
|
"refract",
|
|
|
|
"register",
|
|
|
|
"reinterpret_cast",
|
|
|
|
// "return", // WGSL keyword
|
|
|
|
// "reversebits", // WGSL intrinsic
|
|
|
|
// "round", // WGSL intrinsic
|
|
|
|
"row_major",
|
|
|
|
"rsqrt",
|
|
|
|
"sample",
|
|
|
|
"sampler1D",
|
|
|
|
"sampler2D",
|
|
|
|
"sampler3D",
|
|
|
|
"samplerCUBE",
|
|
|
|
"sampler_state",
|
|
|
|
"saturate",
|
|
|
|
"shared",
|
|
|
|
"short",
|
|
|
|
// "sign", // WGSL intrinsic
|
|
|
|
"signed",
|
|
|
|
// "sin", // WGSL intrinsic
|
|
|
|
"sincos",
|
|
|
|
// "sinh", // WGSL intrinsic
|
|
|
|
"sizeof",
|
|
|
|
// "smoothstep", // WGSL intrinsic
|
|
|
|
"snorm",
|
|
|
|
// "sqrt", // WGSL intrinsic
|
|
|
|
"stateblock",
|
|
|
|
"stateblock_state",
|
|
|
|
"static",
|
|
|
|
"static_cast",
|
|
|
|
// "step", // WGSL intrinsic
|
|
|
|
"string",
|
|
|
|
// "struct", // WGSL keyword
|
|
|
|
// "switch", // WGSL keyword
|
|
|
|
// "tan", // WGSL intrinsic
|
|
|
|
// "tanh", // WGSL intrinsic
|
|
|
|
"tbuffer",
|
|
|
|
"technique",
|
|
|
|
"technique10",
|
|
|
|
"technique11",
|
|
|
|
"template",
|
|
|
|
"tex1D",
|
|
|
|
"tex1Dbias",
|
|
|
|
"tex1Dgrad",
|
|
|
|
"tex1Dlod",
|
|
|
|
"tex1Dproj",
|
|
|
|
"tex2D",
|
|
|
|
"tex2Dbias",
|
|
|
|
"tex2Dgrad",
|
|
|
|
"tex2Dlod",
|
|
|
|
"tex2Dproj",
|
|
|
|
"tex3D",
|
|
|
|
"tex3Dbias",
|
|
|
|
"tex3Dgrad",
|
|
|
|
"tex3Dlod",
|
|
|
|
"tex3Dproj",
|
|
|
|
"texCUBE",
|
|
|
|
"texCUBEbias",
|
|
|
|
"texCUBEgrad",
|
|
|
|
"texCUBElod",
|
|
|
|
"texCUBEproj",
|
|
|
|
"texture",
|
|
|
|
"texture1D",
|
|
|
|
"texture1DArray",
|
|
|
|
"texture2D",
|
|
|
|
"texture2DArray",
|
|
|
|
"texture2DMS",
|
|
|
|
"texture2DMSArray",
|
|
|
|
"texture3D",
|
|
|
|
"textureCube",
|
|
|
|
"textureCubeArray",
|
|
|
|
"this",
|
|
|
|
"throw",
|
|
|
|
"transpose",
|
|
|
|
"triangle",
|
|
|
|
"triangleadj",
|
|
|
|
// "true", // WGSL keyword
|
|
|
|
// "trunc", // WGSL intrinsic
|
|
|
|
"try",
|
|
|
|
// "typedef", // WGSL keyword
|
|
|
|
"typename",
|
|
|
|
"uint",
|
|
|
|
"uint1",
|
|
|
|
"uint1x1",
|
|
|
|
"uint1x2",
|
|
|
|
"uint1x3",
|
|
|
|
"uint1x4",
|
|
|
|
"uint2",
|
|
|
|
"uint2x1",
|
|
|
|
"uint2x2",
|
|
|
|
"uint2x3",
|
|
|
|
"uint2x4",
|
|
|
|
"uint3",
|
|
|
|
"uint3x1",
|
|
|
|
"uint3x2",
|
|
|
|
"uint3x3",
|
|
|
|
"uint3x4",
|
|
|
|
"uint4",
|
|
|
|
"uint4x1",
|
|
|
|
"uint4x2",
|
|
|
|
"uint4x3",
|
|
|
|
"uint4x4",
|
|
|
|
// "uniform", // WGSL keyword
|
|
|
|
"union",
|
|
|
|
"unorm",
|
|
|
|
"unroll",
|
|
|
|
"unsigned",
|
2021-07-05 21:48:37 +00:00
|
|
|
// "using", // WGSL reserved keyword
|
2021-04-16 08:28:54 +00:00
|
|
|
"vector",
|
|
|
|
"vertexfragment",
|
|
|
|
"vertexshader",
|
|
|
|
"virtual",
|
|
|
|
// "void", // WGSL keyword
|
2021-07-05 21:48:37 +00:00
|
|
|
"volatile"));
|
|
|
|
// "while" // WGSL reserved keyword
|
2021-04-16 08:28:54 +00:00
|
|
|
|
2021-07-06 09:43:49 +00:00
|
|
|
INSTANTIATE_TEST_SUITE_P(
|
|
|
|
RenamerTestMsl,
|
|
|
|
RenamerTestMsl,
|
|
|
|
testing::Values(
|
|
|
|
// c++14 spec
|
|
|
|
"alignas",
|
|
|
|
"alignof",
|
|
|
|
"and",
|
|
|
|
"and_eq",
|
|
|
|
// "asm", // Also reserved in WGSL
|
|
|
|
"auto",
|
|
|
|
"bitand",
|
|
|
|
"bitor",
|
|
|
|
// "bool", // Also used in WGSL
|
|
|
|
// "break", // Also used in WGSL
|
|
|
|
// "case", // Also used in WGSL
|
|
|
|
"catch",
|
|
|
|
"char",
|
|
|
|
"char16_t",
|
|
|
|
"char32_t",
|
|
|
|
"class",
|
|
|
|
"compl",
|
|
|
|
// "const", // Also used in WGSL
|
|
|
|
"const_cast",
|
|
|
|
"constexpr",
|
|
|
|
// "continue", // Also used in WGSL
|
|
|
|
"decltype",
|
|
|
|
// "default", // Also used in WGSL
|
|
|
|
"delete",
|
|
|
|
// "do", // Also used in WGSL
|
|
|
|
"double",
|
|
|
|
"dynamic_cast",
|
|
|
|
// "else", // Also used in WGSL
|
|
|
|
// "enum", // Also used in WGSL
|
|
|
|
"explicit",
|
|
|
|
"extern",
|
|
|
|
// "false", // Also used in WGSL
|
|
|
|
"final",
|
|
|
|
"float",
|
|
|
|
// "for", // Also used in WGSL
|
|
|
|
"friend",
|
|
|
|
"goto",
|
|
|
|
// "if", // Also used in WGSL
|
|
|
|
"inline",
|
|
|
|
"int",
|
|
|
|
"long",
|
|
|
|
"mutable",
|
|
|
|
"namespace",
|
|
|
|
"new",
|
|
|
|
"noexcept",
|
|
|
|
"not",
|
|
|
|
"not_eq",
|
|
|
|
"nullptr",
|
|
|
|
"operator",
|
|
|
|
"or",
|
|
|
|
"or_eq",
|
|
|
|
"override",
|
|
|
|
// "private", // Also used in WGSL
|
|
|
|
"protected",
|
|
|
|
"public",
|
|
|
|
"register",
|
|
|
|
"reinterpret_cast",
|
|
|
|
// "return", // Also used in WGSL
|
|
|
|
"short",
|
|
|
|
"signed",
|
|
|
|
"sizeof",
|
|
|
|
"static",
|
|
|
|
"static_assert",
|
|
|
|
"static_cast",
|
|
|
|
// "struct", // Also used in WGSL
|
|
|
|
// "switch", // Also used in WGSL
|
|
|
|
"template",
|
|
|
|
"this",
|
|
|
|
"thread_local",
|
|
|
|
"throw",
|
|
|
|
// "true", // Also used in WGSL
|
|
|
|
"try",
|
|
|
|
// "typedef", // Also used in WGSL
|
|
|
|
"typeid",
|
|
|
|
"typename",
|
|
|
|
"union",
|
|
|
|
"unsigned",
|
|
|
|
// "using", // WGSL reserved keyword
|
|
|
|
"virtual",
|
|
|
|
// "void", // Also used in WGSL
|
|
|
|
"volatile",
|
|
|
|
"wchar_t",
|
|
|
|
// "while", // WGSL reserved keyword
|
|
|
|
"xor",
|
|
|
|
"xor_eq",
|
2021-04-16 08:28:54 +00:00
|
|
|
|
2021-07-06 09:43:49 +00:00
|
|
|
// Metal Spec
|
|
|
|
"access",
|
|
|
|
// "array", // Also used in WGSL
|
|
|
|
"array_ref",
|
|
|
|
"as_type",
|
|
|
|
// "atomic", // Also used in WGSL
|
|
|
|
"atomic_bool",
|
|
|
|
"atomic_int",
|
|
|
|
"atomic_uint",
|
|
|
|
"bool2",
|
|
|
|
"bool3",
|
|
|
|
"bool4",
|
|
|
|
"buffer",
|
|
|
|
"char2",
|
|
|
|
"char3",
|
|
|
|
"char4",
|
|
|
|
"const_reference",
|
|
|
|
"constant",
|
|
|
|
"depth2d",
|
|
|
|
"depth2d_array",
|
|
|
|
"depth2d_ms",
|
|
|
|
"depth2d_ms_array",
|
|
|
|
"depthcube",
|
|
|
|
"depthcube_array",
|
|
|
|
"device",
|
|
|
|
"discard_fragment",
|
|
|
|
"float2",
|
|
|
|
"float2x2",
|
|
|
|
"float2x3",
|
|
|
|
"float2x4",
|
|
|
|
"float3",
|
|
|
|
"float3x2",
|
|
|
|
"float3x3",
|
|
|
|
"float3x4",
|
|
|
|
"float4",
|
|
|
|
"float4x2",
|
|
|
|
"float4x3",
|
|
|
|
"float4x4",
|
|
|
|
"fragment",
|
|
|
|
"half",
|
|
|
|
"half2",
|
|
|
|
"half2x2",
|
|
|
|
"half2x3",
|
|
|
|
"half2x4",
|
|
|
|
"half3",
|
|
|
|
"half3x2",
|
|
|
|
"half3x3",
|
|
|
|
"half3x4",
|
|
|
|
"half4",
|
|
|
|
"half4x2",
|
|
|
|
"half4x3",
|
|
|
|
"half4x4",
|
|
|
|
"imageblock",
|
|
|
|
"int16_t",
|
|
|
|
"int2",
|
|
|
|
"int3",
|
|
|
|
"int32_t",
|
|
|
|
"int4",
|
|
|
|
"int64_t",
|
|
|
|
"int8_t",
|
|
|
|
"kernel",
|
|
|
|
"long2",
|
|
|
|
"long3",
|
|
|
|
"long4",
|
|
|
|
"main", // No functions called main
|
|
|
|
"metal", // The namespace
|
|
|
|
"packed_bool2",
|
|
|
|
"packed_bool3",
|
|
|
|
"packed_bool4",
|
|
|
|
"packed_char2",
|
|
|
|
"packed_char3",
|
|
|
|
"packed_char4",
|
|
|
|
"packed_float2",
|
|
|
|
"packed_float3",
|
|
|
|
"packed_float4",
|
|
|
|
"packed_half2",
|
|
|
|
"packed_half3",
|
|
|
|
"packed_half4",
|
|
|
|
"packed_int2",
|
|
|
|
"packed_int3",
|
|
|
|
"packed_int4",
|
|
|
|
"packed_short2",
|
|
|
|
"packed_short3",
|
|
|
|
"packed_short4",
|
|
|
|
"packed_uchar2",
|
|
|
|
"packed_uchar3",
|
|
|
|
"packed_uchar4",
|
|
|
|
"packed_uint2",
|
|
|
|
"packed_uint3",
|
|
|
|
"packed_uint4",
|
|
|
|
"packed_ushort2",
|
|
|
|
"packed_ushort3",
|
|
|
|
"packed_ushort4",
|
|
|
|
"patch_control_point",
|
|
|
|
"ptrdiff_t",
|
|
|
|
"r16snorm",
|
|
|
|
"r16unorm",
|
|
|
|
// "r8unorm", // Also used in WGSL
|
|
|
|
"reference",
|
|
|
|
"rg11b10f",
|
|
|
|
"rg16snorm",
|
|
|
|
"rg16unorm",
|
|
|
|
// "rg8snorm", // Also used in WGSL
|
|
|
|
// "rg8unorm", // Also used in WGSL
|
|
|
|
"rgb10a2",
|
|
|
|
"rgb9e5",
|
|
|
|
"rgba16snorm",
|
|
|
|
"rgba16unorm",
|
|
|
|
// "rgba8snorm", // Also used in WGSL
|
|
|
|
// "rgba8unorm", // Also used in WGSL
|
|
|
|
// "sampler", // Also used in WGSL
|
|
|
|
"short2",
|
|
|
|
"short3",
|
|
|
|
"short4",
|
|
|
|
"size_t",
|
|
|
|
"srgba8unorm",
|
|
|
|
"texture",
|
|
|
|
"texture1d",
|
|
|
|
"texture1d_array",
|
|
|
|
"texture2d",
|
|
|
|
"texture2d_array",
|
|
|
|
"texture2d_ms",
|
|
|
|
"texture2d_ms_array",
|
|
|
|
"texture3d",
|
|
|
|
"texture_buffer",
|
|
|
|
"texturecube",
|
|
|
|
"texturecube_array",
|
|
|
|
"thread",
|
|
|
|
"threadgroup",
|
|
|
|
"threadgroup_imageblock",
|
|
|
|
"uchar",
|
|
|
|
"uchar2",
|
|
|
|
"uchar3",
|
|
|
|
"uchar4",
|
|
|
|
"uint",
|
|
|
|
"uint16_t",
|
|
|
|
"uint2",
|
|
|
|
"uint3",
|
|
|
|
"uint32_t",
|
|
|
|
"uint4",
|
|
|
|
"uint64_t",
|
|
|
|
"uint8_t",
|
|
|
|
"ulong2",
|
|
|
|
"ulong3",
|
|
|
|
"ulong4",
|
|
|
|
// "uniform", // Also used in WGSL
|
|
|
|
"ushort",
|
|
|
|
"ushort2",
|
|
|
|
"ushort3",
|
|
|
|
"ushort4",
|
|
|
|
// "vec", // WGSL reserved keyword
|
|
|
|
"vertex",
|
|
|
|
|
|
|
|
// https://developer.apple.com/metal/Metal-Shading-Language-Specification.pdf
|
|
|
|
// Table 6.5. Constants for single-precision floating-point math
|
|
|
|
// functions
|
|
|
|
"MAXFLOAT",
|
|
|
|
"HUGE_VALF",
|
|
|
|
"INFINITY",
|
|
|
|
"infinity",
|
|
|
|
"NAN",
|
|
|
|
"M_E_F",
|
|
|
|
"M_LOG2E_F",
|
|
|
|
"M_LOG10E_F",
|
|
|
|
"M_LN2_F",
|
|
|
|
"M_LN10_F",
|
|
|
|
"M_PI_F",
|
|
|
|
"M_PI_2_F",
|
|
|
|
"M_PI_4_F",
|
|
|
|
"M_1_PI_F",
|
|
|
|
"M_2_PI_F",
|
|
|
|
"M_2_SQRTPI_F",
|
|
|
|
"M_SQRT2_F",
|
|
|
|
"M_SQRT1_2_F",
|
|
|
|
"MAXHALF",
|
|
|
|
"HUGE_VALH",
|
|
|
|
"M_E_H",
|
|
|
|
"M_LOG2E_H",
|
|
|
|
"M_LOG10E_H",
|
|
|
|
"M_LN2_H",
|
|
|
|
"M_LN10_H",
|
|
|
|
"M_PI_H",
|
|
|
|
"M_PI_2_H",
|
|
|
|
"M_PI_4_H",
|
|
|
|
"M_1_PI_H",
|
|
|
|
"M_2_PI_H",
|
|
|
|
"M_2_SQRTPI_H",
|
|
|
|
"M_SQRT2_H",
|
|
|
|
"M_SQRT1_2_H"));
|
2021-04-16 08:28:54 +00:00
|
|
|
|
2021-03-04 11:12:45 +00:00
|
|
|
} // namespace
|
|
|
|
} // namespace transform
|
|
|
|
} // namespace tint
|