2018-08-13 06:31:17 +00:00
|
|
|
# Copyright 2018 The Dawn Authors
|
|
|
|
#
|
|
|
|
# Licensed under the Apache License, Version 2.0 (the "License");
|
|
|
|
# you may not use this file except in compliance with the License.
|
|
|
|
# You may obtain a copy of the License at
|
|
|
|
#
|
|
|
|
# http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
#
|
|
|
|
# Unless required by applicable law or agreed to in writing, software
|
|
|
|
# distributed under the License is distributed on an "AS IS" BASIS,
|
|
|
|
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
|
|
# See the License for the specific language governing permissions and
|
|
|
|
# limitations under the License.
|
|
|
|
|
2019-12-17 00:47:40 +00:00
|
|
|
import("//build_overrides/build.gni")
|
|
|
|
|
|
|
|
if (build_with_chromium) {
|
2021-09-10 06:08:41 +00:00
|
|
|
import("//build/config/ozone.gni")
|
2021-11-29 18:18:58 +00:00
|
|
|
import("//build/config/sanitizers/sanitizers.gni")
|
2020-10-15 14:30:23 +00:00
|
|
|
|
2021-09-10 06:08:41 +00:00
|
|
|
dawn_use_x11 = ozone_platform_x11
|
2022-06-01 09:30:50 +00:00
|
|
|
dawn_use_wayland = false
|
2020-10-15 14:30:23 +00:00
|
|
|
} else {
|
|
|
|
declare_args() {
|
|
|
|
# Whether Dawn should enable X11 support.
|
|
|
|
dawn_use_x11 = is_linux && !is_chromeos
|
2022-06-01 09:30:50 +00:00
|
|
|
dawn_use_wayland = false
|
2020-10-15 14:30:23 +00:00
|
|
|
}
|
2019-12-17 00:47:40 +00:00
|
|
|
}
|
|
|
|
|
2021-04-23 02:16:12 +00:00
|
|
|
# Enable the compilation for UWP
|
|
|
|
dawn_is_winuwp = is_win && target_os == "winuwp"
|
|
|
|
|
2020-01-25 02:14:39 +00:00
|
|
|
declare_args() {
|
2022-09-21 19:17:16 +00:00
|
|
|
# TODO(dawn:1545): Re-enable dawn_use_angle on Android. In non-component
|
|
|
|
# builds, this is adding a dependency on ANGLE's libEGL.so and
|
|
|
|
# libGLESv2.so, apparently without regard for the use_static_angle=true
|
|
|
|
# GN variable. Chromium's linker on Android disallows production of more
|
|
|
|
# than one shared object per target (?).
|
|
|
|
dawn_use_angle = !is_android
|
2021-01-11 15:52:12 +00:00
|
|
|
|
2022-01-19 17:32:56 +00:00
|
|
|
# Enables SwiftShader as the fallback adapter. Requires dawn_swiftshader_dir
|
|
|
|
# to be set to take effect.
|
2022-09-06 22:40:13 +00:00
|
|
|
# TODO(dawn:1536): Enable SwiftShader for Android.
|
|
|
|
dawn_use_swiftshader = !is_android
|
2020-01-25 02:14:39 +00:00
|
|
|
}
|
|
|
|
|
2018-08-13 06:31:17 +00:00
|
|
|
declare_args() {
|
|
|
|
# Enable Dawn's ASSERTs even in release builds
|
|
|
|
dawn_always_assert = false
|
|
|
|
|
2019-01-12 17:26:49 +00:00
|
|
|
# Should the Dawn static libraries be fully linked vs. GN's default of
|
|
|
|
# treating them as source sets. This is useful for people using Dawn
|
|
|
|
# standalone to produce static libraries to use in their projects.
|
|
|
|
dawn_complete_static_libs = false
|
|
|
|
|
2023-04-03 21:33:54 +00:00
|
|
|
# Enables the compilation of Dawn's D3D11 backend
|
2023-05-01 16:13:00 +00:00
|
|
|
dawn_enable_d3d11 = is_win && !build_with_chromium
|
2023-04-03 21:33:54 +00:00
|
|
|
|
2018-08-13 06:31:17 +00:00
|
|
|
# Enables the compilation of Dawn's D3D12 backend
|
|
|
|
dawn_enable_d3d12 = is_win
|
|
|
|
|
|
|
|
# Enables the compilation of Dawn's Metal backend
|
|
|
|
dawn_enable_metal = is_mac
|
|
|
|
|
|
|
|
# Enables the compilation of Dawn's Null backend
|
|
|
|
# (required for unittests, obviously non-conformant)
|
|
|
|
dawn_enable_null = true
|
|
|
|
|
|
|
|
# Enables the compilation of Dawn's OpenGL backend
|
|
|
|
# (best effort, non-conformant)
|
2022-02-15 22:16:29 +00:00
|
|
|
dawn_enable_desktop_gl = is_linux && !is_chromeos
|
2021-05-17 18:04:48 +00:00
|
|
|
|
|
|
|
# Enables the compilation of Dawn's OpenGLES backend
|
|
|
|
# (WebGPU/Compat subset)
|
2021-05-31 08:46:21 +00:00
|
|
|
# Disables OpenGLES when compiling for UWP, since UWP only supports d3d
|
2022-02-15 22:16:29 +00:00
|
|
|
dawn_enable_opengles =
|
|
|
|
(is_linux && !is_chromeos) || (is_win && !dawn_is_winuwp)
|
2018-08-13 06:31:17 +00:00
|
|
|
|
|
|
|
# Enables the compilation of Dawn's Vulkan backend
|
2021-04-23 02:16:12 +00:00
|
|
|
# Disables vulkan when compiling for UWP, since UWP only supports d3d
|
|
|
|
dawn_enable_vulkan = is_linux || is_chromeos || (is_win && !dawn_is_winuwp) ||
|
|
|
|
is_fuchsia || is_android || dawn_use_swiftshader
|
2019-10-07 15:47:27 +00:00
|
|
|
|
2019-12-17 00:47:40 +00:00
|
|
|
# Enables error injection for faking failures to native API calls
|
|
|
|
dawn_enable_error_injection =
|
|
|
|
is_debug || (build_with_chromium && use_fuzzing_engine)
|
2018-08-13 06:31:17 +00:00
|
|
|
}
|
2019-11-07 12:13:27 +00:00
|
|
|
|
|
|
|
# GN does not allow reading a variable defined in the same declare_args().
|
|
|
|
# Put them in two separate declare_args() when setting the value of one
|
|
|
|
# argument based on another.
|
2019-11-26 18:21:51 +00:00
|
|
|
declare_args() {
|
2020-04-17 08:22:25 +00:00
|
|
|
# Uses our built version of the Vulkan validation layers
|
2019-11-26 18:21:51 +00:00
|
|
|
dawn_enable_vulkan_validation_layers =
|
2020-04-17 08:22:25 +00:00
|
|
|
dawn_enable_vulkan && ((is_linux && !is_chromeos) || is_win || is_mac)
|
|
|
|
|
|
|
|
# Uses our built version of the Vulkan loader on platforms where we can't
|
|
|
|
# assume to have one present at the system level.
|
2021-11-29 18:18:58 +00:00
|
|
|
dawn_enable_vulkan_loader =
|
|
|
|
dawn_enable_vulkan && (is_mac || (is_linux && !is_android))
|
2023-01-19 21:17:42 +00:00
|
|
|
|
|
|
|
# Disable SPIR-V validation on Android because it adds a significant amount
|
|
|
|
# to the binary size, and Tint's output should be well-formed.
|
|
|
|
dawn_enable_spirv_validation = dawn_enable_vulkan && !is_android
|
2019-11-07 12:13:27 +00:00
|
|
|
}
|
2020-04-10 08:20:10 +00:00
|
|
|
|
2021-04-23 02:16:12 +00:00
|
|
|
# UWP only supports CoreWindow for windowing
|
2020-04-10 08:20:10 +00:00
|
|
|
dawn_supports_glfw_for_windowing =
|
2021-04-23 02:16:12 +00:00
|
|
|
(is_win && !dawn_is_winuwp) || (is_linux && !is_chromeos) || is_mac
|
2021-05-17 18:04:48 +00:00
|
|
|
|
2021-08-10 18:30:55 +00:00
|
|
|
# Much of the GL backend code is shared, so define a convenience var.
|
2021-05-17 18:04:48 +00:00
|
|
|
dawn_enable_opengl = dawn_enable_opengles || dawn_enable_desktop_gl
|